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Bard/Wizard Hybrid Class: The White Wizard
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<blockquote data-quote="TaranTheWanderer" data-source="post: 8631965" data-attributes="member: 15882"><p>Kind of, yeah. Although, I'm not exactly looking for spells from the cleric list. The bard list has a nice mix of healing and doesn't deal too much with outsiders. I almost feel like druid is more in line than cleric. Maybe my White Wizard is actually just a Circle Druid in white robes.</p><p></p><p>But to give it one last try:</p><p></p><p>What if I went Bard List but an ability that gives access to Wizard Abjuration spells. Bard gets quite a bit of healing and abjuration gives access to Remove Curse, Mage Armour, Shield</p><p></p><p>[SPOILER="Mage example"]</p><h4>Hit Points</h4><p><strong>Hit Dice: </strong><u><strong>1d6</strong></u>per wizard level</p><p><strong>Hit Points at 1st Level: </strong>6 + your Constitution modifier</p><p><strong>Hit Points at Higher Levels: </strong><u><strong>1d6</strong></u>(or 4) + your Constitution modifier per wizard level after 1st</p><p></p><h4>Proficiencies</h4><p><strong>Armor:</strong> None</p><p><strong>Weapons: </strong>Daggers, darts, slings, quarterstaffs, light crossbows</p><p><strong>Tools: HERBALISM KIT</strong></p><p><strong>Saving Throws: </strong>Intelligence, Wisdom</p><p><strong>Skills: </strong>Choose THREE from <a href="https://www.dndbeyond.com/compendium/rules/basic-rules/using-ability-scores#Arcana" target="_blank">Arcana</a>, <a href="https://www.dndbeyond.com/compendium/rules/basic-rules/using-ability-scores#History" target="_blank">History</a>, <a href="https://www.dndbeyond.com/compendium/rules/basic-rules/using-ability-scores#Insight" target="_blank">Insight</a>, <a href="https://www.dndbeyond.com/compendium/rules/basic-rules/using-ability-scores#Investigation" target="_blank">Investigation</a>, <a href="https://www.dndbeyond.com/compendium/rules/basic-rules/using-ability-scores#Medicine" target="_blank">Medicine</a>, and <a href="https://www.dndbeyond.com/compendium/rules/basic-rules/using-ability-scores#Religion" target="_blank">Religion</a></p><p></p><h4>Equipment</h4><p>You start with the following equipment, in addition to the equipment granted by your background:</p><ul> <li data-xf-list-type="ul">(a) a quarterstaff or (b) a dagger</li> <li data-xf-list-type="ul">(a) a component pouch or (b) an arcane focus</li> <li data-xf-list-type="ul">(a) a scholar’s pack or (b) an explorer’s pack</li> <li data-xf-list-type="ul">A spellbook</li> </ul><h4><strong>Level 1: Spellcasting: Bard; Expanded Spell list: Wizard Abjuration; </strong></h4> <h4>Level 2: Herbalist (Song of Rest); <strong>Inspiration Mechanic (Warding Word)</strong></h4> <h4><strong>Level 3: Bardic Archetype; Expertise</strong></h4> <h4><strong>Level 4+ As per bard</strong> </h4><p>[/SPOILER]</p><p></p><p>Giving up d8hp and weapon and armour proficiencies for a slightly expanded spell list (28 extra spells - I'm not sure how many overlap with bard).</p><p></p><p>Losing Jack of All Trades but gain access to the benefits of a spellbook which opens up flexibility and the ability to get more spells.</p><p></p><p>Losing the ability to choose any 3 skills and, instead, choose from 3 on a list</p><p></p><p>-it's essentially a bard with lower hp..</p><p></p><p>OTOH, I could go the other way:</p><p></p><p>LEvel 1 Wizard</p><p>Level 2 White Wizard subclass: access to a list of spells based on level (or access to bard list?)</p><p>LEvel 6: bardic inspiration</p><p>Level 10: ?</p><p>Level 14: ?</p><p></p><p>Sorry, if this is all a bit scattered. I have an idea in my head and I'm kind of brain storming to see where it leads me.</p></blockquote><p></p>
[QUOTE="TaranTheWanderer, post: 8631965, member: 15882"] Kind of, yeah. Although, I'm not exactly looking for spells from the cleric list. The bard list has a nice mix of healing and doesn't deal too much with outsiders. I almost feel like druid is more in line than cleric. Maybe my White Wizard is actually just a Circle Druid in white robes. But to give it one last try: What if I went Bard List but an ability that gives access to Wizard Abjuration spells. Bard gets quite a bit of healing and abjuration gives access to Remove Curse, Mage Armour, Shield [SPOILER="Mage example"] [HEADING=3]Hit Points[/HEADING] [B]Hit Dice: [/B][U][B]1d6[/B][/U]per wizard level [B]Hit Points at 1st Level: [/B]6 + your Constitution modifier [B]Hit Points at Higher Levels: [/B][U][B]1d6[/B][/U](or 4) + your Constitution modifier per wizard level after 1st [HEADING=3]Proficiencies[/HEADING] [B]Armor:[/B] None [B]Weapons: [/B]Daggers, darts, slings, quarterstaffs, light crossbows [B]Tools: HERBALISM KIT Saving Throws: [/B]Intelligence, Wisdom [B]Skills: [/B]Choose THREE from [URL='https://www.dndbeyond.com/compendium/rules/basic-rules/using-ability-scores#Arcana']Arcana[/URL], [URL='https://www.dndbeyond.com/compendium/rules/basic-rules/using-ability-scores#History']History[/URL], [URL='https://www.dndbeyond.com/compendium/rules/basic-rules/using-ability-scores#Insight']Insight[/URL], [URL='https://www.dndbeyond.com/compendium/rules/basic-rules/using-ability-scores#Investigation']Investigation[/URL], [URL='https://www.dndbeyond.com/compendium/rules/basic-rules/using-ability-scores#Medicine']Medicine[/URL], and [URL='https://www.dndbeyond.com/compendium/rules/basic-rules/using-ability-scores#Religion']Religion[/URL] [HEADING=3]Equipment[/HEADING] You start with the following equipment, in addition to the equipment granted by your background: [LIST] [*](a) a quarterstaff or (b) a dagger [*](a) a component pouch or (b) an arcane focus [*](a) a scholar’s pack or (b) an explorer’s pack [*]A spellbook [/LIST] [HEADING=3][B]Level 1: Spellcasting: Bard; Expanded Spell list: Wizard Abjuration; [/B] Level 2: Herbalist (Song of Rest); [B]Inspiration Mechanic (Warding Word) Level 3: Bardic Archetype; Expertise Level 4+ As per bard[/B] [/HEADING] [/SPOILER] Giving up d8hp and weapon and armour proficiencies for a slightly expanded spell list (28 extra spells - I'm not sure how many overlap with bard). Losing Jack of All Trades but gain access to the benefits of a spellbook which opens up flexibility and the ability to get more spells. Losing the ability to choose any 3 skills and, instead, choose from 3 on a list -it's essentially a bard with lower hp.. OTOH, I could go the other way: LEvel 1 Wizard Level 2 White Wizard subclass: access to a list of spells based on level (or access to bard list?) LEvel 6: bardic inspiration Level 10: ? Level 14: ? Sorry, if this is all a bit scattered. I have an idea in my head and I'm kind of brain storming to see where it leads me. [/QUOTE]
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