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General Tabletop Discussion
*Dungeons & Dragons
Bashing bags of hitpoints
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<blockquote data-quote="The Crimson Binome" data-source="post: 7383026" data-attributes="member: 6775031"><p>Actually, I was just being tautological. If someone says that Bounded Accuracy is a good design goal, then what they're really saying is that it's a good design goal, and by repeating this I have added nothing to the conversation.</p><p>An entire party focusing on one frost giant can probably drop it in 2-3 rounds, if they're level 8 or so, but that's upwards of a dozen successful hits from the fighter and ranger and so on. Each arrow or sword that successfully lands against that giant does less than 10% of its total HP in damage. That's what I mean by saying they have too many HP. (And monsters very rarely appear alone, so multiply that by the number of monsters in the encounter to see how many <em>successful</em> attacks the party will have to make before they win.)</p><p></p><p>I was being hyperbolic about the hundreds of hits, though. Really, it's bad enough that you have to stab an ogre a dozen times for ~5 at a go, and packs of Thugs are just the worst!</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 7383026, member: 6775031"] Actually, I was just being tautological. If someone says that Bounded Accuracy is a good design goal, then what they're really saying is that it's a good design goal, and by repeating this I have added nothing to the conversation. An entire party focusing on one frost giant can probably drop it in 2-3 rounds, if they're level 8 or so, but that's upwards of a dozen successful hits from the fighter and ranger and so on. Each arrow or sword that successfully lands against that giant does less than 10% of its total HP in damage. That's what I mean by saying they have too many HP. (And monsters very rarely appear alone, so multiply that by the number of monsters in the encounter to see how many [I]successful[/I] attacks the party will have to make before they win.) I was being hyperbolic about the hundreds of hits, though. Really, it's bad enough that you have to stab an ogre a dozen times for ~5 at a go, and packs of Thugs are just the worst! [/QUOTE]
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Bashing bags of hitpoints
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