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<blockquote data-quote="Tales and Chronicles" data-source="post: 8389770" data-attributes="member: 6871653"><p>I have great love for the Basic or SRD rules, but I have to make some mods to it, like having more than 1 domain for cleric. I keep the overall ''life cleric'' features built in the class, but the domain of choice decides the extra spells list, the special channel divinity and the damage type of the level 8th feature. All clerics gain the +1d8/2d8 damage (radiant or necrotic) at 8th level and heavy armor.</p><p></p><p></p><p>If I use the SRD:</p><ul> <li data-xf-list-type="ul">Warlock works the same as the cleric above: they all have the (renamed) features of the Fiend Warlock, but the Patron decides the extra spells list.</li> <li data-xf-list-type="ul">Druids deals +1d8 with spells/cantrip that deals elemental damage at 8th level. (they also have an awesome feature from a past ranger UA where they can root themselves and become large).</li> <li data-xf-list-type="ul">Wizard replace their archetypes features with some features from the artificer (spell store item, flash of genius, more magic items etc)</li> <li data-xf-list-type="ul">My sorcerers uses spell points and can pick from the whole spell list. (Still no taker yet, though)</li> <li data-xf-list-type="ul">My bards have medium armors and extra attack at 7th level.</li> <li data-xf-list-type="ul">Fighter's indomitable is an auto-success.</li> </ul><p>* I have in mind of changing the whole Barbarian rage to instead deal +1d6/8/10/12 damage when you hit with Reckless attack (at 1st level) and generate the same amount of THP. Berserker bonus attack is a free attack and cost 5 hp (as per the playtest), Intimidating presence uses STR.</p></blockquote><p></p>
[QUOTE="Tales and Chronicles, post: 8389770, member: 6871653"] I have great love for the Basic or SRD rules, but I have to make some mods to it, like having more than 1 domain for cleric. I keep the overall ''life cleric'' features built in the class, but the domain of choice decides the extra spells list, the special channel divinity and the damage type of the level 8th feature. All clerics gain the +1d8/2d8 damage (radiant or necrotic) at 8th level and heavy armor. If I use the SRD: [LIST] [*]Warlock works the same as the cleric above: they all have the (renamed) features of the Fiend Warlock, but the Patron decides the extra spells list. [*]Druids deals +1d8 with spells/cantrip that deals elemental damage at 8th level. (they also have an awesome feature from a past ranger UA where they can root themselves and become large). [*]Wizard replace their archetypes features with some features from the artificer (spell store item, flash of genius, more magic items etc) [*]My sorcerers uses spell points and can pick from the whole spell list. (Still no taker yet, though) [*]My bards have medium armors and extra attack at 7th level. [*]Fighter's indomitable is an auto-success. [/LIST] * I have in mind of changing the whole Barbarian rage to instead deal +1d6/8/10/12 damage when you hit with Reckless attack (at 1st level) and generate the same amount of THP. Berserker bonus attack is a free attack and cost 5 hp (as per the playtest), Intimidating presence uses STR. [/QUOTE]
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