D&D 4E Basic Questions about Pathfinder (4e considering a move)

seven games? ye gods man fo you eat and sleep?

there are regenerated nods from gmg content, but you'd have to look over the paizo boards for Pc characters.
 

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Hi, I am also a 4th ed player looking to make the jump to Pathfinder. I was going to start my own thread, but I figured this one would be fine. If I should start a different thread, please let me know.

I've been told that a good deal of Pathfinder releases are PDF only, which is one of the main reasons I resisted it for so long (I have bad eyes, I can't stand PDF only releases) but I've noticed many of the Pathfinder books are available on Amazon in hardcover. So I suppose my main question is: Will I be extremely limited in content for this system if I don't like PDFs?

Also, while I'm asking noob questions, I'm an aspiring module writer and my players (4th ed currently) keep telling me I should try to write professional quality modules to sell. I tried to understand that 4th ed licensing and it seems like kind of a nightmare. What is the process to write and sell adventures under the Pathfinder system? Is there a licensing agreement or faq I could read? Thank you for your time :)

Pathfinder has the best modules I've ever read. Their adventure paths are the cream of the crop for adventure design. You will absolutely love their adventure paths.

I read them almost like books they are so darn interesting.

I even recommend buying the entire Adventure Path at once if you plan to run it and reading ahead to incorporate connected elements into earlier portions of the adventure path. Adventure paths sealed the deal for me playing Pathfinder (well, and my dislike of 4E). There are still some small inconsistencies in Pathfinder, but overall it is an upgrade to 3.5 and has Adventure Paths that read like stories. Great fun.
 

Pathfinder has the best modules I've ever read. Their adventure paths are the cream of the crop for adventure design. You will absolutely love their adventure paths.

I read them almost like books they are so darn interesting.

I even recommend buying the entire Adventure Path at once if you plan to run it and reading ahead to incorporate connected elements into earlier portions of the adventure path. Adventure paths sealed the deal for me playing Pathfinder (well, and my dislike of 4E). There are still some small inconsistencies in Pathfinder, but overall it is an upgrade to 3.5 and has Adventure Paths that read like stories. Great fun.

awesomeness. Which adventure path might you recommend most?
 

seven games? ye gods man fo you eat and sleep?

I'm a professional DM. This is sort of true, sort of a falsehood, but I love writing it regardless.

I teach ESL in Korea and play D&D with 6 of my classes once a week (plus one game with my son). If I break down what I earn hourly from my D&D sessions, I still make more money than I did in my first couple full-time jobs. So yeah, that's sort of professional. For anyone who is not doing this for $$$, I highly discourage trying to run seven simultaneous games - it's rather ridiculous and all games will be somewhat less than ideal.
 

Update for those that care:

I finally played, not DM'd, my first game of Pathfinder. I really do like it. I worry that I may have the fortunate problem of liking it even more than 4e (which might mean reorganizing my currently 7 games that I'm DM'ing in 4e).

Particularly, my rogue started with 9 HP - and no healing surges. Now I look at my HP and healing in 4e and it makes me chuckle.

One thing I wish is that there were more PC race options... but I can deal with this.

Any links to find pre-generated optimized characters? I'm far from a min-maxing my character, but I want to more quickly learn how abilities/feats build and support each other in Pathfinder.

Anyway, thanks for your advice so far.

As for the more race options. The bestiary 1 and 2 each have about 6 monster races that have PC character stats added to them for those that want to use them as PC's. They have also done a orc book and a goblin book is coming out. There is not a ton of support from Paizo on more races but there is some. One of the things I like about Pathfinder is there is a lot of 3pp support and they make a lot of race options. Most of them are pretty cheap PDF's to add to your Pathfinder game.
 

awesomeness. Which adventure path might you recommend most?

All of them are good to one degree or another. I would rate them in order and in teirs.

Great AP's
Rise of the Rune Lords
Kingmaker
Serpent's Skull
Curse of the Crimson Throne

Good AP's
Legacy of Fire
Council of Thieves

OK AP's
Second Darkness - The problem with this one is, there was a few parts that for most groups require a bit of work to make them work. More so than the rest. Most of the rest you can read them and at most make minor tweaks and run them as is. This one takes a bit of work in a couple of spots.
 

I thought one good thing about second darkness is it really gives a good deal of game history. though this may make it a better read than an AP
 

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