Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Bastion rules: every pub owner is at least 13th level
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="dave2008" data-source="post: 9153598" data-attributes="member: 83242"><p>Here is what the 2014 DMG says:</p><p>"It’s not unusual for adventurers — especially after 10th level — to gain possession of a castle, a tavern, or another piece of property. They might buy it with their hard-won loot, take it by force, obtain it in a lucky draw from a <a href="https://www.dndbeyond.com/magic-items/4617-deck-of-many-things" target="_blank">deck of many things</a>, or acquire it by other means.</p><p></p><p>The Maintenance Costs table shows the per-day upkeep cost for any such property. (The cost of a normal residence isn’t included here because it falls under lifestyle expenses, as discussed in the <a href="https://www.dndbeyond.com/sources/phb" target="_blank">Player’s Handbook</a>.) Maintenance expenses need to be paid every 30 days. Given that adventurers spend much of their time adventuring, staff includes a steward who can make payments in the party’s absence.</p><p></p><p><strong><em>Total Cost per Day.</em></strong> The cost includes everything it takes to maintain the property and keep things running smoothly, including the salaries of hirelings. If the property earns money that can offset maintenance costs (by charging fees, collecting tithes or donations, or selling goods), that is taken into account in the table.</p><p></p><p><strong><em>Skilled and Untrained Hirelings.</em></strong> The <a href="https://www.dndbeyond.com/sources/phb" target="_blank">Player’s Handbook</a> explains the difference between a skilled hireling and an untrained one.</p><p></p><h4>Businesses</h4><p>An adventurer-owned business can earn enough money to cover its own maintenance costs. However, the owner needs to periodically ensure that everything is running smoothly by tending to the business between adventures. See the information on running a business in “<a href="https://www.dndbeyond.com/sources/dmg/between-adventures#DowntimeActivities" target="_blank">Downtime Activities</a>” in this chapter.</p><p></p><h4>Garrisons</h4><p>Castles and keeps employ soldiers (use the <a href="https://www.dndbeyond.com/monsters/17045-veteran" target="_blank">veteran</a> and <a href="https://www.dndbeyond.com/monsters/16915-guard" target="_blank">guard</a> statistics in the <a href="https://www.dndbeyond.com/sources/mm" target="_blank">Monster Manual</a>) to defend them. Roadside inns, outposts and forts, palaces, and temples rely on less-experienced defenders (use the <a href="https://www.dndbeyond.com/monsters/16915-guard" target="_blank">guard</a> statistics in the <a href="https://www.dndbeyond.com/sources/mm" target="_blank">Monster Manual</a>). These armed warriors make up the bulk of a property’s skilled hirelings."</p></blockquote><p></p>
[QUOTE="dave2008, post: 9153598, member: 83242"] Here is what the 2014 DMG says: "It’s not unusual for adventurers — especially after 10th level — to gain possession of a castle, a tavern, or another piece of property. They might buy it with their hard-won loot, take it by force, obtain it in a lucky draw from a [URL='https://www.dndbeyond.com/magic-items/4617-deck-of-many-things']deck of many things[/URL], or acquire it by other means. The Maintenance Costs table shows the per-day upkeep cost for any such property. (The cost of a normal residence isn’t included here because it falls under lifestyle expenses, as discussed in the [URL='https://www.dndbeyond.com/sources/phb']Player’s Handbook[/URL].) Maintenance expenses need to be paid every 30 days. Given that adventurers spend much of their time adventuring, staff includes a steward who can make payments in the party’s absence. [B][I]Total Cost per Day.[/I][/B] The cost includes everything it takes to maintain the property and keep things running smoothly, including the salaries of hirelings. If the property earns money that can offset maintenance costs (by charging fees, collecting tithes or donations, or selling goods), that is taken into account in the table. [B][I]Skilled and Untrained Hirelings.[/I][/B] The [URL='https://www.dndbeyond.com/sources/phb']Player’s Handbook[/URL] explains the difference between a skilled hireling and an untrained one. [HEADING=3]Businesses[/HEADING] An adventurer-owned business can earn enough money to cover its own maintenance costs. However, the owner needs to periodically ensure that everything is running smoothly by tending to the business between adventures. See the information on running a business in “[URL='https://www.dndbeyond.com/sources/dmg/between-adventures#DowntimeActivities']Downtime Activities[/URL]” in this chapter. [HEADING=3]Garrisons[/HEADING] Castles and keeps employ soldiers (use the [URL='https://www.dndbeyond.com/monsters/17045-veteran']veteran[/URL] and [URL='https://www.dndbeyond.com/monsters/16915-guard']guard[/URL] statistics in the [URL='https://www.dndbeyond.com/sources/mm']Monster Manual[/URL]) to defend them. Roadside inns, outposts and forts, palaces, and temples rely on less-experienced defenders (use the [URL='https://www.dndbeyond.com/monsters/16915-guard']guard[/URL] statistics in the [URL='https://www.dndbeyond.com/sources/mm']Monster Manual[/URL]). These armed warriors make up the bulk of a property’s skilled hirelings." [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Bastion rules: every pub owner is at least 13th level
Top