Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Bastion rules: every pub owner is at least 13th level
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Irlo" data-source="post: 9171364" data-attributes="member: 7028372"><p>Agreed, sort of. (I don't think Shardstone was suggesting making stuff up on the spot but rather working out the details in the background. I could be wrong.) Regardless, the Bastion and the associated rewards need to be tethered to the fiction for me to accept them, but I think the system can still be an abstraction of monetary transactions, political and social influence, connections, etc. I'd say for this to work at all for me and my table, it would have to be an abstraction, because, yes, I do logisitics for a living and I don't want to bring that level of detail into my game. (To be clear, I would expect my <em>characters</em> to engage with logisticis -- but I shun it as a player and DM). </p><p></p><p>If I spend Bastion Points to acquire a magic item, that item would not just pop into existence without explanation. Spending the points would represent the work -- tracking down the item, negotiating with the seller, hiring someone to steal it, or researching and implementing the methods to create it.</p></blockquote><p></p>
[QUOTE="Irlo, post: 9171364, member: 7028372"] Agreed, sort of. (I don't think Shardstone was suggesting making stuff up on the spot but rather working out the details in the background. I could be wrong.) Regardless, the Bastion and the associated rewards need to be tethered to the fiction for me to accept them, but I think the system can still be an abstraction of monetary transactions, political and social influence, connections, etc. I'd say for this to work at all for me and my table, it would have to be an abstraction, because, yes, I do logisitics for a living and I don't want to bring that level of detail into my game. (To be clear, I would expect my [I]characters[/I] to engage with logisticis -- but I shun it as a player and DM). If I spend Bastion Points to acquire a magic item, that item would not just pop into existence without explanation. Spending the points would represent the work -- tracking down the item, negotiating with the seller, hiring someone to steal it, or researching and implementing the methods to create it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Bastion rules: every pub owner is at least 13th level
Top