Heya, Enworld. I'm looking to run a Supers game with a Co-Gm, and I've ran into a snag.
I don't know what system to use.
One player is really pushing for Heros' Champions. Since Heros offers Flexibility, that's what I'd like. But my Co GM isn't comfy with Heros; it's cumbersome mathwise. Especially since this is an Online game, I don't want a system to be difficult (Especially one I Don't Know!).
I've heard things about Deeds Not Done ( D20 one), but one player really doesn't like D20 that much (
).
Silver Age Sentinels.
MSH Marvel Superheros - This is simple, an offshot of BESM. My problem is that I'm told it's WAY too simple (I don't want to pigeonhole my players).
Supers Gurps. Now, the problem with Gurps is... it's LETHAL. A gangbanger shouldn't take down Capt. America.
The game Style I'm looking to run is a Batman-Detective style mixed with an X-men 'Wack the badguy causing a rucus' style'.
ANy thoughts, Enworld?
I don't know what system to use.
One player is really pushing for Heros' Champions. Since Heros offers Flexibility, that's what I'd like. But my Co GM isn't comfy with Heros; it's cumbersome mathwise. Especially since this is an Online game, I don't want a system to be difficult (Especially one I Don't Know!).
I've heard things about Deeds Not Done ( D20 one), but one player really doesn't like D20 that much (

Silver Age Sentinels.
MSH Marvel Superheros - This is simple, an offshot of BESM. My problem is that I'm told it's WAY too simple (I don't want to pigeonhole my players).
Supers Gurps. Now, the problem with Gurps is... it's LETHAL. A gangbanger shouldn't take down Capt. America.
The game Style I'm looking to run is a Batman-Detective style mixed with an X-men 'Wack the badguy causing a rucus' style'.
ANy thoughts, Enworld?
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