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Battle Cleric Options is up
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<blockquote data-quote="Nullzone" data-source="post: 5615254" data-attributes="member: 97538"><p>Compare the "Requirement: You must use this power with a simple weapon" group of Encounter powers in the Dragon article with virtually any other Strength-based attack power available to a Cleric. In terms of action economy as a leader, the D400 powers are hands down some of the best options available to the class, because they let you be a Leader whether or not you're hitting with the powers. There's a reason the Warpriest was considered almost unilaterally better than the base Battle Cleric before these recent updates, and it was primarily thanks to the fact that in every single case they were able to do something useful with their turn thanks to the Effect lines on most of their powers. Often the effect was much better if they hit first, but even on a miss it was a significant improvement over the Battle Cleric's net impact of zero on misses.</p><p></p><p>The other powers in the D400 article, while not requiring the simple weapon, are not as potent enablers as the first set. Extra damage only helps if people are hitting, and "The best status effect is dead" is not a good way to think about the game in practical terms, despite its altruistic nature in theory. Enablers should do whatever they can to generate accuracy first (whether through attack bonuses or extra attacks), as it's often much harder to hit something than it is to get respectable damage rolls once you do hit.</p><p></p><p></p><p>Also, for future reference, if you click the "Multi Quote" button next to each of the posts you want to respond to and then click through to reply to thread, it will automatically add all the quoted posts and you'll be able to get all of your replies in a single post.</p></blockquote><p></p>
[QUOTE="Nullzone, post: 5615254, member: 97538"] Compare the "Requirement: You must use this power with a simple weapon" group of Encounter powers in the Dragon article with virtually any other Strength-based attack power available to a Cleric. In terms of action economy as a leader, the D400 powers are hands down some of the best options available to the class, because they let you be a Leader whether or not you're hitting with the powers. There's a reason the Warpriest was considered almost unilaterally better than the base Battle Cleric before these recent updates, and it was primarily thanks to the fact that in every single case they were able to do something useful with their turn thanks to the Effect lines on most of their powers. Often the effect was much better if they hit first, but even on a miss it was a significant improvement over the Battle Cleric's net impact of zero on misses. The other powers in the D400 article, while not requiring the simple weapon, are not as potent enablers as the first set. Extra damage only helps if people are hitting, and "The best status effect is dead" is not a good way to think about the game in practical terms, despite its altruistic nature in theory. Enablers should do whatever they can to generate accuracy first (whether through attack bonuses or extra attacks), as it's often much harder to hit something than it is to get respectable damage rolls once you do hit. Also, for future reference, if you click the "Multi Quote" button next to each of the posts you want to respond to and then click through to reply to thread, it will automatically add all the quoted posts and you'll be able to get all of your replies in a single post. [/QUOTE]
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