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Battle Master maneuvers for any class by spending a HD
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<blockquote data-quote="TheSword" data-source="post: 8081345" data-attributes="member: 6879661"><p>Wait a minute is there not a bit of hyperbole here. I’m not sure Battle Master maneuveres are as powerful as even a first level spell.</p><p></p><p>Do you honestly think that adding 1d10 to a damage roll is the equivalent of a first level spell? Or gaining +1d10 to AC during a move. The most powerful would seem to be allowing another character to attack in place of you in the case of a rogue or character with very high damage but even that involves giving up your own attack.</p><p></p><p>This isn’t about coming up with alternatives it’s about discussing this. Power creep isnt a problem if it benefits all characters.</p></blockquote><p></p>
[QUOTE="TheSword, post: 8081345, member: 6879661"] Wait a minute is there not a bit of hyperbole here. I’m not sure Battle Master maneuveres are as powerful as even a first level spell. Do you honestly think that adding 1d10 to a damage roll is the equivalent of a first level spell? Or gaining +1d10 to AC during a move. The most powerful would seem to be allowing another character to attack in place of you in the case of a rogue or character with very high damage but even that involves giving up your own attack. This isn’t about coming up with alternatives it’s about discussing this. Power creep isnt a problem if it benefits all characters. [/QUOTE]
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Battle Master maneuvers for any class by spending a HD
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