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Bear Riders, Griffon Cavalry, etc.
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<blockquote data-quote="I'm A Banana" data-source="post: 6947439" data-attributes="member: 2067"><p>These are all fascinating Ideas, but I'm not sure they're addressing the big thing in the middle which is this:</p><p></p><p>If you travel alongside a dire wolf, and it fights alongside you, you're dealing +10 damage/round. With a brown bear (for BEAR CAVALRY!), it's +19 DPR. Even one of Hannibal's elephants clocks in at +22 DPR. </p><p></p><p>Like, raging barbarian at level 3 is doing about 10 DPR over the course of an 18-round adventuring day (ignoring, for the moment, stuff like Great Weapon Master). Just some Bob The Bear-Buddy With A Greataxe is doing 25 DPR, what with that bear next to him (who is also a handy soak for HP and attacks). That's <em>fireball</em> damage (this seems born out by <em>Conjure Animals</em>, a 3rd-level spell that lets you summon two brown bears for an hour if you maintain concentration, but notably doesn't let you summon an elephant, and you can't do it every round).</p><p></p><p>It's like one third-level spell each round for the entire day. That's not exactly something that can fit in a feat, and it's not well-balanced by gold costs or high requirements. </p><p></p><p>How do we bring Bob the Bear Buddy (or Ellie the Elephant Queen) in line with the damage that a raging barbarian can put out? </p><p></p><p>This seems to point to Ranger-style "giving up your actions to let your ally attack," but woof to that.</p><p></p><p>....maybe we gotta make custom "for PC's" monster stats? (Also kind of woof)</p><p></p><p>....maybe there is no real answer and these creatures will always have to be NPC's who eat up XP and can never become an option the PC's can take?</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6947439, member: 2067"] These are all fascinating Ideas, but I'm not sure they're addressing the big thing in the middle which is this: If you travel alongside a dire wolf, and it fights alongside you, you're dealing +10 damage/round. With a brown bear (for BEAR CAVALRY!), it's +19 DPR. Even one of Hannibal's elephants clocks in at +22 DPR. Like, raging barbarian at level 3 is doing about 10 DPR over the course of an 18-round adventuring day (ignoring, for the moment, stuff like Great Weapon Master). Just some Bob The Bear-Buddy With A Greataxe is doing 25 DPR, what with that bear next to him (who is also a handy soak for HP and attacks). That's [I]fireball[/I] damage (this seems born out by [I]Conjure Animals[/I], a 3rd-level spell that lets you summon two brown bears for an hour if you maintain concentration, but notably doesn't let you summon an elephant, and you can't do it every round). It's like one third-level spell each round for the entire day. That's not exactly something that can fit in a feat, and it's not well-balanced by gold costs or high requirements. How do we bring Bob the Bear Buddy (or Ellie the Elephant Queen) in line with the damage that a raging barbarian can put out? This seems to point to Ranger-style "giving up your actions to let your ally attack," but woof to that. ....maybe we gotta make custom "for PC's" monster stats? (Also kind of woof) ....maybe there is no real answer and these creatures will always have to be NPC's who eat up XP and can never become an option the PC's can take? [/QUOTE]
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