So after looking in the Adventurer's Vault today I noticed that you can buy a Dire Wolf mount for 1,000 gp. Now that's pretty sweet since one can make a Beastmaster that has a medium sized wolf (I wish there was a option to make them at least one size bigger) and voila! you have a 3 person solo team!
Assuming your DM plays your mount/companion right, your animals shouldn't be complete knobs. The Dire Wolf has 5 int and your Wolf companion has 6 so it "should" make sense that once you direct them to attack something using your 2 actions (1 turn to direct each, at least when your starting off) that they can sit there and attack while you're there attacking as well not needing to direct them to attack the same target every single turn.
This looks like it increases the power of the Beastmaster considerably (yes, anyone can buy a mount and have it go fight in combat but I'm a fan of the "Beastmaster" actually controlling more than one beast).
The adventurer's vault also brings us some items that help, the most useful it seems is the Sigil of Companionship (+1/+3/+5 damage/tier) for your companion and the Ghost Bridle for your mount which gives you and your mount phasing for a round but you dont need to even be riding your mount to gain this feature! (per encounter).
I guess the point of this post is to see if having a Beastmaster Companion and a mount at the same time would be too powerful.
Assuming your DM plays your mount/companion right, your animals shouldn't be complete knobs. The Dire Wolf has 5 int and your Wolf companion has 6 so it "should" make sense that once you direct them to attack something using your 2 actions (1 turn to direct each, at least when your starting off) that they can sit there and attack while you're there attacking as well not needing to direct them to attack the same target every single turn.
This looks like it increases the power of the Beastmaster considerably (yes, anyone can buy a mount and have it go fight in combat but I'm a fan of the "Beastmaster" actually controlling more than one beast).
The adventurer's vault also brings us some items that help, the most useful it seems is the Sigil of Companionship (+1/+3/+5 damage/tier) for your companion and the Ghost Bridle for your mount which gives you and your mount phasing for a round but you dont need to even be riding your mount to gain this feature! (per encounter).
I guess the point of this post is to see if having a Beastmaster Companion and a mount at the same time would be too powerful.