Bebilith - Rend Armor vs. Magic Armor

godfear

Explorer
In the DMG, it says that:

"An attacker cannot damage a magic weapon that has an enhancement bonus unless his own weapon has at least as high an enhancement bonus as the weapon or shield struck."

There is no similar entry relating to armor that I can find.

A bebilith's attacks are considered to be chaotic- and evil-aligned, but not magical.

Does its Rend Armor special attack deal damage to magical armor?

Thanks in advance.
 

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godfear said:
In the DMG, it says that:
That section of the DMG has been errata'd out of existence. It should now read:
"Each +1 of enhancement bonus adds 2 to a weapon’s or shield’s hardness and +10 to its hit points."

This makes it consistent with how shield HP is described on pg 217.
 
Last edited:


godfear said:
In the DMG, it says that:



There is no similar entry relating to armor that I can find.

A bebilith's attacks are considered to be chaotic- and evil-aligned, but not magical.

Does its Rend Armor special attack deal damage to magical armor?

Thanks in advance.
that text was removed in errata. Non magical weapons can effect 'plussed' gear.

Now only this applies;

Magic Armor, Shields, and Weapons
Each +1 of enhancement bonus adds 2 to the hardness of armor, a weapon, or a shield and +10 to the item’s hit points.


Full plate has hardness 10 and 40 HP.

+1 Full plate has Hardness 12 and 50 HP.

+1 Ghost touch, Heavy Fortification full plate has Hardness 12 and 50 HP.
 

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