CrusaderX said:
Has anyone come up with a quick and simple way to make the 3.5 Bard more effective? I'm not looking for a huge change in the class, just a simple tweak, like, say, giving them a bonus Feat every 5 levels. Or something similar.
BTW, would bonus Feats unbalance the class?
I have two changes to the bard, but neither directly alters the class. The first is that the class gets more exclusive and arguably some stronger spells in Art of Magic.
The second change, and the one I'll share here, has to do with how knowledge checks work. Seperating bardic lore from knowledge has always been a little unclear, so I grant bards the ability to make any knowledge check untrained and with a bonus...
In my game when a character has to make a knowledge check the die is rolled repeatedly until the result comes up failure. The more times the character succeeds the more detailed his results.
A bard has the unique ability to add his level to the first roll only. This means a bard has a very good chance to know a little about everything, but specific details escape him unless he's boned up on the subject.
BTW, 1 success provides general knowledge with major points missing, obscure or possibly wrong. 2 successes provides more detailed knowledge with major points missing but nothing outright wrong. 3 successes is even more detailed with some minor points missing or obscure. 4 successes is complete and accurate information.
Now, in my setting knowledge checks are made a *lot*, making this a very important feature for the class.