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*Dungeons & Dragons
Behold a final, and perhaps definitive, graph of D&D vs. AD&D sales over time! From Ben Riggs.
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<blockquote data-quote="Snarf Zagyg" data-source="post: 8716229" data-attributes="member: 7023840"><p>That's what I meant. I've known for some time (through rumor and through observation) that Basic did really well in sales, but this is where I am going to differ ... from the OP-</p><p></p><p><em>Despite the fact that the graph is biased towards AD&D, I believe it still shows <strong>the phenomenal strength of D&D</strong>.</em></p><p><em></em></p><p><em>Some observations.</em></p><p><em></em></p><p><em>+D&D peaked, then AD&D peaked. Did D&D act as an entry point for AD&D?</em></p><p><em></em></p><p><em>+D&D’s best year was 1981 when it sold 1,039,913 units. AD&D’s best year was 1983, when it sold 1,031,200 units. It’s interesting that in their best years they sold so nearly the same amount of product. <strong>Was that a sort of ceiling for the game at the time?</strong></em></p><p></p><p>The issue I am having is that the speculation seems to be that these numbers (which, again, I am grateful to see) can be used to determine the "strength of D&D" relative to AD&D. </p><p></p><p>I don't think that's fully accurate. In other words ... there are two possibilities-</p><p></p><p>A. These numbers are capturing a vast amount of D&D play that occured during the '80s; or</p><p></p><p>B. These numbers reflect sales (which are good!) but for various reasons are overstating the amount of D&D (as opposed to AD&D) play in the 80s.</p><p></p><p></p><p>I lean heavily into camp B, and I think that this is supported not just by recollection, but also by contemporaneous evidence- the number of games at conventions. The amount of 3PP designed for the systems. The number of articles in Dragon (and other magazines) supporting play. And so on. </p><p></p><p>I could be wrong, but I also think that the resurgence of OSR has led people to re-evaluate B/X (which is good!) but also to over-estimate the actual importance of those systems to play in the 80s. </p><p></p></blockquote><p></p>
[QUOTE="Snarf Zagyg, post: 8716229, member: 7023840"] That's what I meant. I've known for some time (through rumor and through observation) that Basic did really well in sales, but this is where I am going to differ ... from the OP- [I]Despite the fact that the graph is biased towards AD&D, I believe it still shows [B]the phenomenal strength of D&D[/B]. Some observations. +D&D peaked, then AD&D peaked. Did D&D act as an entry point for AD&D? +D&D’s best year was 1981 when it sold 1,039,913 units. AD&D’s best year was 1983, when it sold 1,031,200 units. It’s interesting that in their best years they sold so nearly the same amount of product. [B]Was that a sort of ceiling for the game at the time?[/B][/I] The issue I am having is that the speculation seems to be that these numbers (which, again, I am grateful to see) can be used to determine the "strength of D&D" relative to AD&D. I don't think that's fully accurate. In other words ... there are two possibilities- A. These numbers are capturing a vast amount of D&D play that occured during the '80s; or B. These numbers reflect sales (which are good!) but for various reasons are overstating the amount of D&D (as opposed to AD&D) play in the 80s. I lean heavily into camp B, and I think that this is supported not just by recollection, but also by contemporaneous evidence- the number of games at conventions. The amount of 3PP designed for the systems. The number of articles in Dragon (and other magazines) supporting play. And so on. I could be wrong, but I also think that the resurgence of OSR has led people to re-evaluate B/X (which is good!) but also to over-estimate the actual importance of those systems to play in the 80s. [I][/I] [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Behold a final, and perhaps definitive, graph of D&D vs. AD&D sales over time! From Ben Riggs.
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