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Beholders and anti magic
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<blockquote data-quote="Flamestrike" data-source="post: 8074663" data-attributes="member: 6788736"><p>Hey man you do you, but you're wrong both RAW and RAI.</p><p></p><p>Id like to see half the creatures in the MM created or exist without a 'magical effect' or fly without one, or do a billion things without magic.</p><p></p><p>The RAW in 5E is that some abilities and creatures are 'magical' and dont function in an AMF. Some are just weird (but not magical) and do. The RAW is express as to which ones work and which ones dont.</p><p></p><p>Golems are not one of those things that an AMF supresses. Ask Crawford if you want the RAI as well (it's already been asked of him by the way). Golems (RAW and RAI) can move around just fine in an AMF. They cant however use many of their special abilities (Slow for example on a Stone Golem, because that's expressly called out as being 'magical')</p><p></p><p>But again, <strong><u>you do you</u></strong>. If you want to make rulings in contravention of the rules, it's your game, go nuts. Just please dont tell others those rulings are the RAW or RAI.</p><p></p><p></p><p></p><p>So... in your games An Ancient White Dragon falls from the sky in an AMF because its flight is 'magical' despite the RAW that only things expressly called out as magical (or using spell slots) are magical?</p><p></p><p>Wow.</p><p></p><p>What about Monks running along walls and water? Works in an AMF or doesnt work?</p></blockquote><p></p>
[QUOTE="Flamestrike, post: 8074663, member: 6788736"] Hey man you do you, but you're wrong both RAW and RAI. Id like to see half the creatures in the MM created or exist without a 'magical effect' or fly without one, or do a billion things without magic. The RAW in 5E is that some abilities and creatures are 'magical' and dont function in an AMF. Some are just weird (but not magical) and do. The RAW is express as to which ones work and which ones dont. Golems are not one of those things that an AMF supresses. Ask Crawford if you want the RAI as well (it's already been asked of him by the way). Golems (RAW and RAI) can move around just fine in an AMF. They cant however use many of their special abilities (Slow for example on a Stone Golem, because that's expressly called out as being 'magical') But again, [B][U]you do you[/U][/B]. If you want to make rulings in contravention of the rules, it's your game, go nuts. Just please dont tell others those rulings are the RAW or RAI. So... in your games An Ancient White Dragon falls from the sky in an AMF because its flight is 'magical' despite the RAW that only things expressly called out as magical (or using spell slots) are magical? Wow. What about Monks running along walls and water? Works in an AMF or doesnt work? [/QUOTE]
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