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Beholders and anti magic
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<blockquote data-quote="dave2008" data-source="post: 8089531" data-attributes="member: 83242"><p>By the square cube law a Huge giant (of the same proportions as a human) would be approximately 50x heavier, but its bones and muscles would be less 14x as strong. So it is real issue for giants. Elephants and dino's have specific modifications that allow them to function. Heck, if you look at the changes in a T-Rex through its life cycle it is a pretty interesting essay on the problems of increase mass and maintaining mobility. In the end, the full grown T-Rex is much stockier and more plodding than its graceful youth.</p><p></p><p>Since giants, as depicted in D&D, are just big humans (pretty much the exact same proportions), then the explanation for why they are so similar is typically magic, other wise they would have a hard time moving around. Think an 800lb person with a 160lbs persons bones.</p><p></p><p>PS there is an official response to this issue and AntiMagic in 5e will <u>not</u> drop a flying dragon or cancel its breathweapon.</p></blockquote><p></p>
[QUOTE="dave2008, post: 8089531, member: 83242"] By the square cube law a Huge giant (of the same proportions as a human) would be approximately 50x heavier, but its bones and muscles would be less 14x as strong. So it is real issue for giants. Elephants and dino's have specific modifications that allow them to function. Heck, if you look at the changes in a T-Rex through its life cycle it is a pretty interesting essay on the problems of increase mass and maintaining mobility. In the end, the full grown T-Rex is much stockier and more plodding than its graceful youth. Since giants, as depicted in D&D, are just big humans (pretty much the exact same proportions), then the explanation for why they are so similar is typically magic, other wise they would have a hard time moving around. Think an 800lb person with a 160lbs persons bones. PS there is an official response to this issue and AntiMagic in 5e will [U]not[/U] drop a flying dragon or cancel its breathweapon. [/QUOTE]
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Beholders and anti magic
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