Being Large

FCWesel

First Post
Hey all.

I know Large gives -1 attack and AC and (usually) gives 10' reach and doubles the encumbrance weight limits.

I know that armour is double cost and weight.

What about gear? And food? I mean a large creature HAS to eat more then a similar medium creature wouldn't it? Also a blanket for a large creature would have t be much larger and weigh more.

Ideas or thoughts?
 

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AFAIK, it isn't mentioned in the rules, and to be honest I see no reason to change that. By fourth-level, regular gear is practically free anyway, so adding a few gold to the bullseye lantern to show that it's large is meaningless.

Basically, they've put in rules (all the ones you mentioned) where it's important, and ignored the rest. Why fix what isn't broken? :)
 

Lord Pendragon said:
AFAIK, it isn't mentioned in the rules, and to be honest I see no reason to change that. By fourth-level, regular gear is practically free anyway, so adding a few gold to the bullseye lantern to show that it's large is meaningless.

Basically, they've put in rules (all the ones you mentioned) where it's important, and ignored the rest. Why fix what isn't broken? :)

Tho if you think about it a larger Lantern would give off more light same with a larger torch as its like carrying around a camp fire.
 

melkoriii said:


Tho if you think about it a larger Lantern would give off more light same with a larger torch as its like carrying around a camp fire.
True. And like FCWesel said, a big creature is bound to eat more, so there are certainly differences between the needed gear of larger creatures, and what that gear can do. But my point is that the differences aren't big enough to warrant the extra bookkeeping (did my PC buy a standard lantern, or a large one? Standard rations, or hungry man?) and rules-writing (a lantern has 1.5 extended range per size category above standard, a large waterskin holds...)

Of course, YMMV. :)
 

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