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Being strong and skilled is a magic of its own or, how I learned to stop worrying and love anime fightin' magic
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<blockquote data-quote="payn" data-source="post: 8745093" data-attributes="member: 90374"><p>A good question. "Super high power" how do you determine that? A fighter who can take on dozens of goblins, but falls victim to hundreds? Should a "super high power" fighter be threatened by any amount of goblins? These are question asked by both 5E and PF2 designers.</p><p></p><p>I like bounded accuracy because it helps me make sense of the setting. Why does a dragon that could wipe out all civilization put up with it? Well, in a bounded accuracy world a dragon cant wipe out towns and cities with out serious risk of injury and death. So, instead it preys on small groups. Folks often say, why does the town/city even need adventurers if they can kill the dragon themselves? Well, they would lose about 75% of the population doing so. Hiring adventurers sounds like a much better alternative. </p><p></p><p>The above story assumes a setting where the world is fantastic, but folks range from ordinary to strong. Some folks want a world that more resembles Marvel. Where the PCs (and I suppose their foes) are inherently extraordinary in a slightly more fantastic world then our own. They are awesome because they got bit by a spider or dipped in gods blood. They are unique and everyone else is ordinary. More importantly, they go from being challenged by goblins, to never being challenged by any number of goblins. PF2 was designed more for the "super high power" type of setting. A differentiation they specifically chose in the face of 5E and BA. </p><p></p><p>That said, I doubt WotC is going to give up on BA. That means trying to figure out what "super high power" means in a system with BA?</p></blockquote><p></p>
[QUOTE="payn, post: 8745093, member: 90374"] A good question. "Super high power" how do you determine that? A fighter who can take on dozens of goblins, but falls victim to hundreds? Should a "super high power" fighter be threatened by any amount of goblins? These are question asked by both 5E and PF2 designers. I like bounded accuracy because it helps me make sense of the setting. Why does a dragon that could wipe out all civilization put up with it? Well, in a bounded accuracy world a dragon cant wipe out towns and cities with out serious risk of injury and death. So, instead it preys on small groups. Folks often say, why does the town/city even need adventurers if they can kill the dragon themselves? Well, they would lose about 75% of the population doing so. Hiring adventurers sounds like a much better alternative. The above story assumes a setting where the world is fantastic, but folks range from ordinary to strong. Some folks want a world that more resembles Marvel. Where the PCs (and I suppose their foes) are inherently extraordinary in a slightly more fantastic world then our own. They are awesome because they got bit by a spider or dipped in gods blood. They are unique and everyone else is ordinary. More importantly, they go from being challenged by goblins, to never being challenged by any number of goblins. PF2 was designed more for the "super high power" type of setting. A differentiation they specifically chose in the face of 5E and BA. That said, I doubt WotC is going to give up on BA. That means trying to figure out what "super high power" means in a system with BA? [/QUOTE]
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Being strong and skilled is a magic of its own or, how I learned to stop worrying and love anime fightin' magic
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