Since it's been taking over the 1DD playtest thread, I'm taking the liberty of spinning it off so people have a place to discuss it spearately.
For some reason, there's a very vocal contingent of D&D players who think that martials being able to do anything more impressive than a real-world body builder breaks suspension of disbelief. Given that this is a game of heroic high fantasy, I cannot wrap my head around this POV.
We have wizards who can create pocket dimensions, snuff out life with the snap of a finer, and raise armies of undead minions, but the idea that a fighter can let out an intimidating shout that makes enemies cower in fear without knowing a spell is a bridge too far for some.
D&D is a game that wears its pop cultural influences in its sleeve. The monk is based on 70s kung fu movies; wizards are ripped from Jack Vance's Dying Earth; clerics are Peter Cushing's Professor van Helsing.
Yet there's a curious mismatch in terms of which classes draw on which inspirations. Wizards get to be Circe, yet fighters aren't allowed to be Hercules. Warlocks are are Dr. Strange; rogues don't get to be Nightcrawler.
Maybe it's time the martials draw on the same inspiration as the casters.
For some reason, there's a very vocal contingent of D&D players who think that martials being able to do anything more impressive than a real-world body builder breaks suspension of disbelief. Given that this is a game of heroic high fantasy, I cannot wrap my head around this POV.
We have wizards who can create pocket dimensions, snuff out life with the snap of a finer, and raise armies of undead minions, but the idea that a fighter can let out an intimidating shout that makes enemies cower in fear without knowing a spell is a bridge too far for some.
D&D is a game that wears its pop cultural influences in its sleeve. The monk is based on 70s kung fu movies; wizards are ripped from Jack Vance's Dying Earth; clerics are Peter Cushing's Professor van Helsing.
Yet there's a curious mismatch in terms of which classes draw on which inspirations. Wizards get to be Circe, yet fighters aren't allowed to be Hercules. Warlocks are are Dr. Strange; rogues don't get to be Nightcrawler.
Maybe it's time the martials draw on the same inspiration as the casters.