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Being strong and skilled is a magic of its own or, how I learned to stop worrying and love anime fightin' magic
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<blockquote data-quote="DND_Reborn" data-source="post: 8745580" data-attributes="member: 6987520"><p>The Fighter needs it...</p><p></p><p>What about all the rest?</p><p></p><p>No Barbarian can match the Wizard.</p><p>No Bard...</p><p>No Cleric...</p><p>No Druid...</p><p>No Monk...</p><p>No Paladin...</p><p>No Ranger...</p><p>No Rogue...</p><p>No Sorcerer...</p><p>and No Warlock.</p><p></p><p>Some can come closer (the other full casters) than others (half-casters and martials) certainly, but all these threads focus on the Fighter. <img class="smilie smilie--emoji" alt="🤷♂️" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f937-2642.png" title="Man shrugging :man_shrugging:" data-shortname=":man_shrugging:" loading="lazy" width="64" height="64" /> </p><p></p><p></p><p>Certainly, the linemen would have better lift.</p><p></p><p>(Bold added)</p><p><em>shrug</em> It depends on what "legendary" is to you. For me, world records <em>are</em> legendary. I've posted a number of times about buffs to Fighters to allow them to accomplish truly incredible beyond-real-life feats.</p><p></p><p>For example: </p><p></p><p><strong><em>Action Surge.</em></strong><em> You gain a number of uses equal to your proficiency bonus. When you expend a use of Action Surge, you can take one additional action on your turn. You can expend more than one use on your turn.</em></p><p><em></em></p><p><em>You can only take one attack even if you have the Extra Attack feature when using Action Surge. When you jump, you can expend a use of your Action Surge to increase the distance you can jump by your maximum distance. When you lift, you can expend a use of your Action Surge to increase the amount of weight you can lift. You regain all expended uses of Action Surge when you finish a short or long rest.</em></p><p></p><p>With the above change to Action Surge, a Fighter with STR 20 (normally can lift 600 lbs) could expend a use of Action Surge to double that to 1200, or up to six (the maximum in tier 4) uses to lift 4200 lbs. (base 600 + 6 x 600 = 4200).</p><p></p><p>Expending a use to Dash would add your speed again. So, speed 30 would become Dash 60, AS #1 120, AS #2 180, .... up to AS #6 = 420 speed. (Each AS is another Dash, effectively adding your Dash speed again--I know this isn't quite how Dash works, but it is how I would do it with Action Surge.)</p><p></p><p>Jumping would be base 20 feet for STR 20. One AS makes it 40, two AS makes it 60, up to all six AS = 140 feet.</p><p></p><p><strong>Being able to lift 4200 lbs, run 47 mph, and jump 140 feet seems freaking "legendary" to me, which a tier 4 STR 20 Fighter could do once per short or long rest. </strong>I could see this being a limit for someone like Captain America, but I only know him from the movies...</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8745580, member: 6987520"] The Fighter needs it... What about all the rest? No Barbarian can match the Wizard. No Bard... No Cleric... No Druid... No Monk... No Paladin... No Ranger... No Rogue... No Sorcerer... and No Warlock. Some can come closer (the other full casters) than others (half-casters and martials) certainly, but all these threads focus on the Fighter. 🤷♂️ Certainly, the linemen would have better lift. (Bold added) [I]shrug[/I] It depends on what "legendary" is to you. For me, world records [I]are[/I] legendary. I've posted a number of times about buffs to Fighters to allow them to accomplish truly incredible beyond-real-life feats. For example: [B][I]Action Surge.[/I][/B][I] You gain a number of uses equal to your proficiency bonus. When you expend a use of Action Surge, you can take one additional action on your turn. You can expend more than one use on your turn. You can only take one attack even if you have the Extra Attack feature when using Action Surge. When you jump, you can expend a use of your Action Surge to increase the distance you can jump by your maximum distance. When you lift, you can expend a use of your Action Surge to increase the amount of weight you can lift. You regain all expended uses of Action Surge when you finish a short or long rest.[/I] With the above change to Action Surge, a Fighter with STR 20 (normally can lift 600 lbs) could expend a use of Action Surge to double that to 1200, or up to six (the maximum in tier 4) uses to lift 4200 lbs. (base 600 + 6 x 600 = 4200). Expending a use to Dash would add your speed again. So, speed 30 would become Dash 60, AS #1 120, AS #2 180, .... up to AS #6 = 420 speed. (Each AS is another Dash, effectively adding your Dash speed again--I know this isn't quite how Dash works, but it is how I would do it with Action Surge.) Jumping would be base 20 feet for STR 20. One AS makes it 40, two AS makes it 60, up to all six AS = 140 feet. [B]Being able to lift 4200 lbs, run 47 mph, and jump 140 feet seems freaking "legendary" to me, which a tier 4 STR 20 Fighter could do once per short or long rest. [/B]I could see this being a limit for someone like Captain America, but I only know him from the movies... [/QUOTE]
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