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Being strong and skilled is a magic of its own or, how I learned to stop worrying and love anime fightin' magic
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<blockquote data-quote="bert1001 fka bert1000" data-source="post: 8745772" data-attributes="member: 7029588"><p>Where is this high level non-epic D&D? Wishes, demi planes, plane shifting, etc. are pretty epic. I think you might mean not having a mundane version of the martial class at high levels would force some people to look else where? I don't think I've seen anyone advocating for a mythic martial saying that we must take away the current Fighter. I personally don't care if it exists as an option.</p><p></p><p></p><p></p><p></p><p>I agree that D&D can never please everyone. On this paticular issue, I am less pessimistic. I just don't see why we couldn't leave the current Fighter the same (or marginally improve it within the mundane paradigmn). Then add a mythic martial that is capped in complexity, power and versalitity by the current Wizard. </p><p></p><p>How would this fundamentally change the game? You are adding a class that is at most as complex, powerful, and versatile than the Wizard (and likely less)?</p><p></p><p>Again, if everyone starts playing the mythic martial instead of the Fighter then that would change the game -- but it would also tell us people wanted a different game!</p><p></p><p>If people pick and choose as they wish for their tables, we now have expanded options and can cater to a larger set of preferences and world types? How is this not a win?</p></blockquote><p></p>
[QUOTE="bert1001 fka bert1000, post: 8745772, member: 7029588"] Where is this high level non-epic D&D? Wishes, demi planes, plane shifting, etc. are pretty epic. I think you might mean not having a mundane version of the martial class at high levels would force some people to look else where? I don't think I've seen anyone advocating for a mythic martial saying that we must take away the current Fighter. I personally don't care if it exists as an option. I agree that D&D can never please everyone. On this paticular issue, I am less pessimistic. I just don't see why we couldn't leave the current Fighter the same (or marginally improve it within the mundane paradigmn). Then add a mythic martial that is capped in complexity, power and versalitity by the current Wizard. How would this fundamentally change the game? You are adding a class that is at most as complex, powerful, and versatile than the Wizard (and likely less)? Again, if everyone starts playing the mythic martial instead of the Fighter then that would change the game -- but it would also tell us people wanted a different game! If people pick and choose as they wish for their tables, we now have expanded options and can cater to a larger set of preferences and world types? How is this not a win? [/QUOTE]
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