D dungeon blaster First Post May 11, 2005 #1 The belt gives the wearer improved initiative and quick draw. How do you figure the value of magic items that duplicate feats?
The belt gives the wearer improved initiative and quick draw. How do you figure the value of magic items that duplicate feats?
P Patryn of Elvenshae First Post May 11, 2005 #2 There's no hard and fast guidelines for such a thing. I believe the "going rate" is probably around 25K for an "intro" feat (as in, one with no other feats as prereqs).
There's no hard and fast guidelines for such a thing. I believe the "going rate" is probably around 25K for an "intro" feat (as in, one with no other feats as prereqs).
S Shallown First Post May 11, 2005 #3 I think the rough guideline for feats in items is 10K +5K for each prerequiste feat. so this would go for 10K + (10K x 1.5) for second power or 25K or so. Sounds fair to me depending on the campaign. later
I think the rough guideline for feats in items is 10K +5K for each prerequiste feat. so this would go for 10K + (10K x 1.5) for second power or 25K or so. Sounds fair to me depending on the campaign. later
Bront The man with the probe May 12, 2005 #5 There are a few items that give these bonuses, check those out (Monk's belt/robe)