Lanefan
Victoria Rules
And posting on a forum like this is... ???To go to a convention alone, pretty groggy. To go to a panel like this? Super groggy.
(I'm assuming you're using "groggy" in a denigratory sort of way here, as that's how it reads)
And posting on a forum like this is... ???To go to a convention alone, pretty groggy. To go to a panel like this? Super groggy.
What WotC does is important for the hobby and for many fans.As always, there is a LOT of "having your cake and eating it too" in this thread. What WotC does doesn't matter, at the same time that it is super important that D&D matters. Etc. No one plays or buys other games (relative to the numbers that play D&D), but at the same time innovation is from other companies. It is just dancing around.
And to reiterate: all I said is I want an actual new edition of D&D because 5E has been around for 10+ years and (for me) is old and boring and I WANT the official D&D to be the game I want to play. That's all.
I was talking to my wife about this deciding where I thought the D&D term mattered and where it did not. If I'm talking to someone on the street about my hobby, I'll just say D&D even if its Dragonbane or Tales of the Valiant or 13th Age. They won't know the difference. If I talk to someone who will know the difference, I'll discuss the specific system I'm using.
When I talk about the hobby mostly I say "I publish books for tabletop roleplaying games like D&D" and they get it.
What I'm mostly getting at in this discussion is that I think its healthier to lean on WOTC as a publisher of great RPG products along with lots of other publishers instead of depending on them to lead the way.
I like D&D 2024 a lot. I obviously like 5e overall a lot. I also like Dragonbane and 13th Age and others. So when I want a different flavor than 5e, I'm not waiting for WOTC to do 6e and I have no need to rely on them making 6e into any sort of system I want to play because I already have more systems to play than I know what to do with.
I love D&D! Both the game, the larger hobby, and the brand. I don't think that is misplaced, it's been an important part of my life since I was a kid in elementary a LONG time ago . . .Yep! All two of them =)
According to Ben Riggs, it was so bad Hasbro considered selling D&D off.
You're obviously free to love the brand all you want. I think that love is misplaced and I'd warn others against putting so much emotional connection to a brand owned by a multi-billion-dollar publicly traded company who might just sell it to the Saudi public investment fund to make a new mobile game out of it.
the player-base of all those games in aggregate is a rounding error in comparison to that of D&D itself. They're a non-factor.
Sometimes things get to the point where further innovation beyond very minor refinements isn't going to make it any better, and the best course is steady as she goes.I am not sure how a complete lack of innovation in the industry leader could be good.
That's exactly what it is! Robert Schwalb worked on D&D 5e and he didn't like parts of how it was going so he left and made Shadow of the Demon Lord (the precursor to Shadow of the Weird Wizard) which is what he wanted D&D to be. Rob Heinsoo and Jonathan Tweet did the same thing with 13th Age. These are the same designers who made 3rd, 4th, and 5th edition! But for some reason those games aren't D&D enough? I'd argue they might be more D&D!I’ve said that it feels like D&D if someone took the game, and recreated it without the burden of any kind of holdovers or baggage from previous editions.
What I feel these games are missing at the moment are simply the settings, which IMO, are just a matter of time in coming. I want to see setting specific paths and options for it.That's exactly what it is! Robert Schwalb worked on D&D 5e and he didn't like parts of how it was going so he left and made Shadow of the Demon Lord (the precursor to Shadow of the Weird Wizard) which is what he wanted D&D to be. Rob Heinsoo and Jonathan Tweet did the same thing with 13th Age. These are the same designers who made 3rd, 4th, and 5th edition! But for some reason those games aren't D&D enough? I'd argue they might be more D&D!
I love D&D!
Yeah! I have a whole other set of complicated feelings about the new Forgotten Realms books. These are books that only WOTC can really publish. Sure there's the guild but the cut is so high and the limitations so great that outside of books like what Keith Baker has done for Eberron, it's really hard for a publisher to make enough money to really put into a book what it deserves.What I feel these games are missing at the moment are simply the settings, which IMO, are just a matter of time in coming. I want to see setting specific paths and options for it.