Zardnaar
Legend
A rare thread where people are talking about two adventures I've actually run
(Lost Mine of Phandelver and Forge of Fury)
Forge seems better regarded now than 20 years ago.
A rare thread where people are talking about two adventures I've actually run
(Lost Mine of Phandelver and Forge of Fury)
Forge seems better regarded now than 20 years ago.
Red Hand of Doom is so, so, so good. Rich Baker and Carl Sargent are easily my favorite DnD adventure designers.Rich Baker has written some of the best adventures for each of the last three editions of D&D—not to mention his work on Alternity and his own Primeval Thule setting—and deserves way more credit than he gets. Every adventure of his I've run has been great, including Lost Mine of Phandelver and Forge of Fury, of course. But let's not forget Red Hand of Doom and Reavers of Harkenwold, which are among the best adventures published for 3rd and 4th edition, respectively.
For the life of me, I don't understand why WotC didn't just put him in charge of adventure design years ago...
Oh. He wrote Red Hand of Doom?Rich Baker has written some of the best adventures for each of the last three editions of D&D—not to mention his work on Alternity and his own Primeval Thule setting—and deserves way more credit than he gets. Every adventure of his I've run has been great, including Lost Mine of Phandelver and Forge of Fury, of course. But let's not forget Red Hand of Doom and Reavers of Harkenwold, which are among the best adventures published for 3rd and 4th edition, respectively.
For the life of me, I don't understand why WotC didn't just put him in charge of adventure design years ago...
I actually think Dragon of Icespire Peak (aka the Essentials Kit) is that expansion. It adds a ton of side adventures to the basic Phandelver setting and brings the party level up a little.I was disappointed that both Phandelver and the Shattered Obelisk got merged together rather than Phandelver getting a logical "expansion" keeping to its vanilla, classical play
Sorta. I think they could have done more with the Black Spider working with a more powerful monster (like a dragon or giant or fiend) to keep the vibe of "classic monster manual" going. Icespire adds a bunch of unconnected plots and side quests rather than a proper expansion. I would have liked more Icespire material added in and perhaps expanded to work with higher level play (iirc it only goes to 6th, one level higher) but I actually wanted LMoP to expand into 6th level and higher without to becoming a Far Realms adventure...I actually think Dragon of Icespire Peak (aka the Essentials Kit) is that expansion. It adds a ton of side adventures to the basic Phandelver setting and brings the party level up a little.
I guess that part is left as an exercise for the DM.I think they could have done more with the Black Spider working with a more powerful monster (like a dragon or giant or fiend)
This.Sorta. I think they could have done more with the Black Spider working with a more powerful monster (like a dragon or giant or fiend) to keep the vibe of "classic monster manual" going. Icespire adds a bunch of unconnected plots and side quests rather than a proper expansion. I would have liked more Icespire material added in and perhaps expanded to work with higher level play (iirc it only goes to 6th, one level higher) but I actually wanted LMoP to expand into 6th level and higher without to becoming a Far Realms adventure...