Besides D&D, what are you playing?

Third session of our micro Blades in the Dark game. Due to a confluence of fallout from a previous score and the way fortune rolls turned out the crew was approached by Roric, the now very dead leader of the Crows.

Bringing Roric back is a nice twist; I should have thought of that! Dead isn't always dead in Blades, but unlike in the Forgotten Realms, there's no way to come back that isn't weird and dramatic. That's what I like about Blades.
 

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In the Tianxia game we played the GM did a bit of a weird thing, that hopefully will pay off. We are for various reasons only 4 players in this campaign + the gm (our normal group is 8 players including the GM). The goal of the campaign is to have lots of intrigue and wuxia-style kung fu fighting.

What he did was that each of us created a character, and some are quite far away distance-wise. For example my character is on the other side of the continent compared to two of the others (not sure where the fourth character is). So the GM made other characters that will be the entourage of each of "our characters", and we got to play those. So for example when we played yesterday, my character was the fiance of the "main" character for that session, another was a revered servant, and another a newcomer in town (who I understood is actually a criminal in hiding).

The "main" character yesterday, she had earlier found an old mythical temple that was in disuse, and are now starting to have it rebuilt. There had been some sabotages and attacks against her house, and the work being done in regards to the temple. We decided to investigate, and stoppen an attack by bandaits on a shipment of some vital components for the rebuilding of the temple. W captured 2, 1 got away, and one dies. We managed to question the bandits, and were told they had been hired by one of the sons of a rival house.

Next session, the character I made (a respected scholar and doctor, who knows everything in theory about chi, but doesn't have the skill to use it herself) will be the "main" character, and I know that will center a bit about her having to prepare all the things for her older sister's wedding, and making sure that it goes well. What could possibly go wrong? And one of the the other characters will be my character's servan;, a daughter of a former (disgraced) general.
 


Alternating between two games at present.
A playtest, and Vaesen.
Vaesen is an excellent investigative horror adaptation of the Year Zero Engine. Think BTVS, Supernatural, Scooby Doo, or X-files: There's a thing, it's up to the players to figure it out. And, in Vaesen, do what it takes to make it go away, and that usually isn't "Hit it until it goes away."

The playtest is actually pretty good, too.
 

Alternating between two games at present.
A playtest, and Vaesen.
Vaesen is an excellent investigative horror adaptation of the Year Zero Engine. Think BTVS, Supernatural, Scooby Doo, or X-files: There's a thing, it's up to the players to figure it out. And, in Vaesen, do what it takes to make it go away, and that usually isn't "Hit it until it goes away."

The playtest is actually pretty good, too.

What’s the playtest?
 



2d20 Dune

How is it? Are you allowed to share?

I’ve only played Star Trek Adventures with the 2d20 system. I kind of liked the mechanics, but I’m not much of a Star Trek fan at all, so I’m sure that didn’t help. But I like Dune a lot.

I always thought Dune would be a tough property to translate to a game.
 

How is it? Are you allowed to share?

I’ve only played Star Trek Adventures with the 2d20 system. I kind of liked the mechanics, but I’m not much of a Star Trek fan at all, so I’m sure that didn’t help. But I like Dune a lot.

I always thought Dune would be a tough property to translate to a game.
I'm pushing the edges of the NDA limit just mentioning that It's Dune and 2d20 system, and I'm thinking it a better adaptation than STA is.
 

In our 13th Blades in the Dark session, our Nameless Vagabonds crew did recon on the Lampblacks in Crow's Foot, caroused with sailors to learn about the upcoming North Void Sea Expedition, and tangled with treachery while hosting a dinner to introduce Captain Margette Vale of the Fog Hounds to Lady Ankhayat of the Leviathan Hunters. Shots were fired and blood spilled!

Previously, Lady Ankhayat had helped take heat off the Vagabonds in exchange for their service; she wanted to acquire maps of the North Void Sea in the hands of the Lampblacks, the Fog Hounds, and Doskvol's favourite Akorosian nationalist military historian, Lady Olyus Sternwall. Presently, Zhao split the crew into two teams. Scotch and Irfan went down to the Lampblacks' warehouse in Crow's Foot to see how secure it was, while Zhao, Sacred Karen and Karen's demon uncle Ashitaka would visit Twoscore's Tavern in the Docks to learn more about the exploration of the North Void Sea.

The Lampblacks' warehouse was a veritable fortress. While Scotch exchanged insults with a 12-year-old Lampblacks lookout girl, Irfan peered into the Ghost Echo of the building, comparing it with the architectural plans he had studied, to determine which entrances and underground routes might be exploited. His conclusion: it was going to be pretty tough.

Meanwhile, Zhao and Sacred Karen chatted up the sailors at the tavern and learned that the North Hook Company - and various private parties assumed to be aligned with various Leviathan Hunters - were hiring ships en masse to delve into the North Void Sea to seek out new hunting grounds for Leviathans. Karen's uncle, Ashitaka the demon knife, tagged along to observe the local humans, and found himself put to work cutting cake and sausages to serve the guests. In addition, Zhao learned that the veteran navigator Puzzle Shen was one of the Lampblacks' officers here in the Docks, in charge of liasing with smugglers. Shen was on Lady Ankhayat's list as he was believed to have in his possession some detailed Void Sea maps.

After regrouping, the crew determined that the Lampblacks were going to be a tough nut to crack, given their security. Worried about the present rush to acquire ships to explore the North Void Sea, Zhao put top priority on recruiting the Fog Hounds for Lady Ankhayat. Since they had recently done business together, communication channels were easily opened, and Captain Vale of the Fog Hounds eventually settled on a dinner rendezvous with the crew and Lady Ankhayat at the Swordfish, a relatively upscale seafood restaurant near the North Hook Company.

The day of the dinner came and Zhao was nervous, waiting within the Swordfish with his crew, Irfan and Karen. Lady Ankhayat had not yet arrived, but her usual representative, Linus Tavison, was present with a guard to ensure things were in order. Outside, Scotch and her dog Bandit spotted a suspicious quartet of docker goons wearing red sashes, hanging out in a tobacco shop across the street. Scotch attempted to approach them, only to almost get trapped in the shop when the goons tried to corner her. As she made a quick withdrawal through a side exit, the goons regrouped in front of the Swordfish, as if to guard the entrance.

Zhao sent Karen and Irfan out through the kitchen entrance of the restaurant to check the back alley, where they ran into Captain Vale, arriving with two Lampblacks she had enlisted as escorts - it turned out that Vale was a friend of Bazso Baz, leader of the Lampblacks. She was a bit taken aback by having to enter through the back door, but remained game for making a deal with Ankhayat, brokered by Zhao.

Not all was as it seemed, though. Linus, Lady Ankhayat's secretary, was in fact in league with Lord Strangford, and had hired the docker goons for his own nefarious purposes. As Linus exited the front of the restaurant, Scotch spotted him surreptitiously passing some coin to the goons at the entrance. Thinking quickly, she drew a pistol and put a bullet into the secretary's belly. Bystanders scattered and the goons turned towards Scotch, but the military veteran had already unslung her rifle and kept them covered. Just then, Lady Ankhayat arrived on the scene with her bodyguards, with Bluecoats not far behind, attracted by the sound of the gunshot. A brief scuffle ensued. The goons tried to make a break for it. One was gunned down and taken prisoner. Everyone gathered at the front door of the restaurant, where Scotch brutally questioned Linus, kicking him and threatening to use Karen to interrogate him if he died. The stricken secretary confessed his part in Lord Strangford's scheme to get to the Void Sea maps before Ankhayat did, and was then taken away by Ankhayat's men.

The very public bloodshed meant more bribes to the Bluecoats. Lady Ankhayat wasn't happy, and Captain Vale was on the brink of leaving. Zhao did everything he could to sweet-talk the two parties back to the table to make the deal, although it cost him dearly in Stress. At last, Vale signed on with Ankhayat, and Zhao sighed with relief. Through all this, the demon blade in Karen's possession watched and learned of the ways of human business in this city. Very different from how things were done in the old country. Karen sensed her uncle's satisfaction.

To be continued.
 

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