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General Tabletop Discussion
*Dungeons & Dragons
Best and Worst Classes Lvl 1-10.
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<blockquote data-quote="UngeheuerLich" data-source="post: 9534863" data-attributes="member: 59057"><p>Yes. </p><p></p><p>Probably vengeance due to access to easy advantage, and hunter's mark on top of divine favor with a bit of setup. Especially after level 6 where you can keep concenteation more easily.</p><p>And if you read the TWF style as people read it early 2014, which allows to turn all dice that roll 1 or 2 to a 3. Which was only sage advice nerfed in 2014 because it was just too good. The nerfed version of 2024 (3 instead of reroll) delivers very reasonable results: +3/m damage per die, where m is the maximum roll.</p><p></p><p>Difficult. Until level 10 I don't hate the hunter. Also not bad with a great sword (and TWF style) usually using giant slayer, or my favoirite: Horde breaker using a greataxe and archery fighting style: GWM at level 4 allows you to use your bow as if you had 18 dex. In melee you attack your main target, Horde breaker into the secondary target and cleave right back into your main target. All of those attacks get +prof bonus damage as they are part of the attack action. </p><p></p><p></p><p>Monk was talked about. </p><p></p><p>I think the barbarian also fits nicely into the mix. Until level 10, they are also top notch damage dealers. After that it depends on the subclass. </p><p>I am a bit disappointed actually that you can't forgo one source of advantage to use brutal strike. Seems a bit disheartening to give enemies advantage against you and remove your advantage just to deal a few more points of damage. I am ok, that you can't gan advantage on the strike, but I had just made the ability independent of reckless attack.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 9534863, member: 59057"] Yes. Probably vengeance due to access to easy advantage, and hunter's mark on top of divine favor with a bit of setup. Especially after level 6 where you can keep concenteation more easily. And if you read the TWF style as people read it early 2014, which allows to turn all dice that roll 1 or 2 to a 3. Which was only sage advice nerfed in 2014 because it was just too good. The nerfed version of 2024 (3 instead of reroll) delivers very reasonable results: +3/m damage per die, where m is the maximum roll. Difficult. Until level 10 I don't hate the hunter. Also not bad with a great sword (and TWF style) usually using giant slayer, or my favoirite: Horde breaker using a greataxe and archery fighting style: GWM at level 4 allows you to use your bow as if you had 18 dex. In melee you attack your main target, Horde breaker into the secondary target and cleave right back into your main target. All of those attacks get +prof bonus damage as they are part of the attack action. Monk was talked about. I think the barbarian also fits nicely into the mix. Until level 10, they are also top notch damage dealers. After that it depends on the subclass. I am a bit disappointed actually that you can't forgo one source of advantage to use brutal strike. Seems a bit disheartening to give enemies advantage against you and remove your advantage just to deal a few more points of damage. I am ok, that you can't gan advantage on the strike, but I had just made the ability independent of reckless attack. [/QUOTE]
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