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Best and Worst Classes Lvl 1-10.
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<blockquote data-quote="FrogReaver" data-source="post: 9538211" data-attributes="member: 6795602"><p>While possible if someone is expecting a long adventuring day as a possibility they won't do this. And it's not like they need to in order to keep up with the Fighter.</p><p></p><p>Assuming #encounters is the only metric that increases then long adventuring days cause both short rest and long rest abilities to diminish in value. The more encounters you have between rests the closer your DPR approaches your no per rest resource DPR.</p><p></p><p>Your assumption is that you get more short rests if you have more encounters in the day, but that's not a given.</p><p></p><p>Using action surge is NOVA. And it's a substantial part of the fighters DPR. And unless the Fighter gets more short rests as the adventuring day increases, then not having action surge in the later encounters lowers their DPR too.</p><p></p><p>Day length increasing will never of itself increase DPR. It can only lower it. More Short rests might increase DPR, but they have to start coming more often than earlier in the day for that to increase DPR. If they come in at the same Rate then same DPR.</p><p></p><p>And Crits... longer adventuring days may mean more crits, but they don't mean more crits on average which is what DPR is. Same chance for crits in short or long adventuring day, unless one of your per rest resource abilities helps with that. But per rest abilities favor short adventuring days, so it can't be that either.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 9538211, member: 6795602"] While possible if someone is expecting a long adventuring day as a possibility they won't do this. And it's not like they need to in order to keep up with the Fighter. Assuming #encounters is the only metric that increases then long adventuring days cause both short rest and long rest abilities to diminish in value. The more encounters you have between rests the closer your DPR approaches your no per rest resource DPR. Your assumption is that you get more short rests if you have more encounters in the day, but that's not a given. Using action surge is NOVA. And it's a substantial part of the fighters DPR. And unless the Fighter gets more short rests as the adventuring day increases, then not having action surge in the later encounters lowers their DPR too. Day length increasing will never of itself increase DPR. It can only lower it. More Short rests might increase DPR, but they have to start coming more often than earlier in the day for that to increase DPR. If they come in at the same Rate then same DPR. And Crits... longer adventuring days may mean more crits, but they don't mean more crits on average which is what DPR is. Same chance for crits in short or long adventuring day, unless one of your per rest resource abilities helps with that. But per rest abilities favor short adventuring days, so it can't be that either. [/QUOTE]
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