Best Base class from WotC books outside the Core 11?

Which base class outside the Core 11 do you like best

  • Artifacer

    Votes: 32 19.0%
  • Favored Soul

    Votes: 5 3.0%
  • Healer

    Votes: 3 1.8%
  • Hexblade

    Votes: 12 7.1%
  • Marshall

    Votes: 10 6.0%
  • Scout

    Votes: 44 26.2%
  • Spellthief

    Votes: 4 2.4%
  • Swashbuckler

    Votes: 11 6.5%
  • Warlock

    Votes: 42 25.0%
  • Warmage

    Votes: 5 3.0%

Of the ones listed...Marshall, with Warlock as a very close second.

Though one of my favorite non-Core base classes is the OA Sohei, but that isn't listed so I didn't get to pick it. :)

And I don't think the Spirit Shaman is really all that much like the OA Shaman...
 

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Mouseferatu said:
There's no way to get an accurate result now. All you're going to get is "What do people like best out of the random sampling I chose?"
To true. Although my answer's pretty much the same anyway; I think the Scout is my favorite of the "non-core" base classes, at least by WotC. Although it does face some pretty stiff competition from the Midnight Wildlander that fills the same role. The swashbuckler has the concept I like the best, but I'm not terribly convinced on the implementation of it; it seems a bit too bland for a swashbuckler somehow.

If the poll were more complete, the soulknife would get honorable mention too. Although I do think it's a tad weak; I'd give it fighter BAB progression instead of cleric BAB progression and call it good.
 



I voted Scout, but I would have picked Warlock if it had a different flavor, in particular, the alignment restrictions. I might just change that in a future Eberron campaign, so that I can have Lawful Good Warlocks from Thrane channeling the power of the Silver Flame through their eldritch blasts. :cool:
 



Funny, I thought Scout and Warlock were not original at all (how are they different in concept from a Ranger and a Sorcerer?) but they are largely dominating this poll... :p
 

Li Shenron said:
Funny, I thought Scout and Warlock were not original at all (how are they different in concept from a Ranger and a Sorcerer?) but they are largely dominating this poll... :p
Mechanically, a warlock is unique in WotC-published D&D rules. It fills the same niche as a sorcerer, that's all.
 

Whizbang Dustyboots said:
Mechanically, a warlock is unique in WotC-published D&D rules. It fills the same niche as a sorcerer, that's all.

Mechanically-wise I have nothing to criticize about it, but concept-wise I have a hard time to see it any original or flavorful...

It's also amazing how the gaming community which often says booo to the Sorcerer - the flavorless "one-trick-pony" - also raises kudos to a class which has the same flavor and it is even more that one-trick type ;)
 

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