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Best "Caper" adventures?

unclefes

Explorer
Looking to put my players through a "caper" style adventure as part of a larger story arc, something where they'd have to plan and execute a Ocean's 11 type of operation. Any good adventures out there for that? Any D&D/Pathfinder or modifiable related game system considered.
 

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If you have access to D&D insider, issue 200 of dungeon has the adventure Blood Money, where the players have to plan a way to treasure hoard from a warlord's castle. Even if you're not using 4e, has some good ideas for how to run a caper adventure that are independent the standard mechanics. Looks like dndclassics.com has dungeon up to 198, so it will probably be available there too in a few weeks.
 

There's 'The Aundairian Job' in Dungeon 147, involving stealing an object from a safety deposit box in a House Kundarak bank.

It's an Eberron adventure for 3.5e, but looks pretty easy to convert to another setting, as long as the setting supports magically hardened banks.
 


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