Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
Character Builds & Optimization
Best Crit-Fisher Builds
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Centaur333" data-source="post: 8524947" data-attributes="member: 7034733"><p>Half Orc lvl 13 Barbarian ( Path of the Beast)/lvl 4 Fighter (Champion)/lvl 3 Rogue (Assassin) Feats <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" />uel Wielder/ Piercer/Mobile/Alert. Use optional Rule to change the +1 Con to +1 Agility. Multi class needs a 13+ in Strength and Dex.</p><p></p><p> Only needs 2 stats maybe 3 if you want to use Unarmored Defense, but put the top 2 in strength /dex and 3rd in con.</p><p></p><p>This is the type of character that sneaks into your house, ransacks the place destroying all your stuff, then wakes you by breaking both your legs, then gets the extortion money ... fun time had by all,... well maybe by you at least . <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Pros: </p><p>Gain automatic crits for that turn when you surprise enemy, for those turns I would use Action Surge so you could doe a second action like extra attack all over again as automatic crits on hit. </p><p></p><p>Gets a bonus attack every round, which i feel will be net more damage then the great axe would for this build.</p><p></p><p>Consistently (like every Turn) gain combo of Advantage+ Crits on a roll of 19-20. </p><p></p><p>Can add 3d8 to all weapon crits, and 4d8 to piercing weapon crits.</p><p></p><p>Can if needed avoid OAs with Mobility Feat , then use Cunning Action to either dash or hide as a bonus action, hiding is a way to avoid possibly the enemy taking advantage on attack rolls on you if you used reckless attack.</p><p></p><p>Has option to equip a shield instead of an off hand weapon for the extra +1 AC ( +1 because with duel wielder equipping a weapon in each hand gives +1 AC, and unequipping it for a shield is only a net +1 AC bonus.) </p><p></p><p>Combat looks like this : first Attack rapier 1d8+strength mod+3 from rage+2d6 Sneak Attack, if crits its a bonus 4d8 to crit damage. Second Attack use Tail Attack, it has reach( piercing damage), if hits its a 1d8+strength mod+3 from rage+2d12 from infectious fury, bonus attack use Tail again for same as above for second attack, or the off hand battle axe if uses of infectious fury have ben used up. For battle axe sheath rapier as a free action when you start the attack so you can then make it as a two handed attack so the crit damage would be 3d10, then after the attack last action is the second free action to draw the rapier again to have it at start of next turn.</p><p></p><p>Cons:</p><p>Is duel wielding instead of just using the normal Great Axe, because sneak attack needs a finesse weapon, and needs to be a melee weapon that is using strength to take full usage of all the extra damage.</p><p></p><p>Takes a bit like 12 levels before it starts to really get fully on line, the rest after lvl 12 is basically improvement to what is already there, but that is normally about the case with multiclassing.</p></blockquote><p></p>
[QUOTE="Centaur333, post: 8524947, member: 7034733"] Half Orc lvl 13 Barbarian ( Path of the Beast)/lvl 4 Fighter (Champion)/lvl 3 Rogue (Assassin) Feats :Duel Wielder/ Piercer/Mobile/Alert. Use optional Rule to change the +1 Con to +1 Agility. Multi class needs a 13+ in Strength and Dex. Only needs 2 stats maybe 3 if you want to use Unarmored Defense, but put the top 2 in strength /dex and 3rd in con. This is the type of character that sneaks into your house, ransacks the place destroying all your stuff, then wakes you by breaking both your legs, then gets the extortion money ... fun time had by all,... well maybe by you at least . :-) Pros: Gain automatic crits for that turn when you surprise enemy, for those turns I would use Action Surge so you could doe a second action like extra attack all over again as automatic crits on hit. Gets a bonus attack every round, which i feel will be net more damage then the great axe would for this build. Consistently (like every Turn) gain combo of Advantage+ Crits on a roll of 19-20. Can add 3d8 to all weapon crits, and 4d8 to piercing weapon crits. Can if needed avoid OAs with Mobility Feat , then use Cunning Action to either dash or hide as a bonus action, hiding is a way to avoid possibly the enemy taking advantage on attack rolls on you if you used reckless attack. Has option to equip a shield instead of an off hand weapon for the extra +1 AC ( +1 because with duel wielder equipping a weapon in each hand gives +1 AC, and unequipping it for a shield is only a net +1 AC bonus.) Combat looks like this : first Attack rapier 1d8+strength mod+3 from rage+2d6 Sneak Attack, if crits its a bonus 4d8 to crit damage. Second Attack use Tail Attack, it has reach( piercing damage), if hits its a 1d8+strength mod+3 from rage+2d12 from infectious fury, bonus attack use Tail again for same as above for second attack, or the off hand battle axe if uses of infectious fury have ben used up. For battle axe sheath rapier as a free action when you start the attack so you can then make it as a two handed attack so the crit damage would be 3d10, then after the attack last action is the second free action to draw the rapier again to have it at start of next turn. Cons: Is duel wielding instead of just using the normal Great Axe, because sneak attack needs a finesse weapon, and needs to be a melee weapon that is using strength to take full usage of all the extra damage. Takes a bit like 12 levels before it starts to really get fully on line, the rest after lvl 12 is basically improvement to what is already there, but that is normally about the case with multiclassing. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Character Builds & Optimization
Best Crit-Fisher Builds
Top