No, it predates BW by nearly 15 years! It's a Greg Stafford game, from the late 80s. Thematically, it overlaps a lot with Pendragon (though filtered through the comic strip). In my view it's a better system than Pendragon: I think the mechanical overhead of Pendragon is at odds with the essentially romantic themes of Arthurian fantasy. Whereas Prince Valiant is very light.You mention this one a lot. It's based on Burning Wheel?
Ah, that makes sense. Never mind my jabbing there.
Apologies for missing that if you posted the 50k thing before my response. But I don't think that was the sequence? Anyway, good call.Second of all, I mentioned in a post above this one that I was talking about 50K words. I freelance write for the industry so I have a pretty good idea of what a 100 page RPG consists of.
And finally, setting isn't relevant to the discussion for every game. you don't need setting information for a fantasy heartbreaker of a modern spy game. I would argue you don't need it for either Blades in the Dark or Scum and Villainy, because those games are built on tropes primarily. yes, they include a lot of setting, but that is just the creators being, as I said, self indulgent (which is okay; it is their game, they can present it however they want).