Best Forgotten Realms adventure?


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I second the vote for Halls of the High King.
It's one of the coolest adventures I've read through, with lots of big action and role-playing.
In the beginning alone there's a sea voyage, mysterious passengers, pirates, and a nice big cinematic fight soon after the party lands in the Moonshaes. Then the adventure really starts...
The 2e adventure was written for I think 6th-level characters, and it shouldn't be too hard to convert. It's available for download on www.wizards.com for like three or four bucks.
 

If you have access to Dungeon back issues, attempt to track down these two:
Irongard
Elminster's Back Door

They're both written by Greenwood, and both have a strongly Realmsian feel to them. They could be easily converted and expanded, too.
 

The best published FR adventure in my opinion is N5 Under Illefarn. Basically, it's a intro setting for low level characters (Daggerford Area) with three short adventures and one big adventure. The big one is set in a dungeon but there is a specific mission and three different factions working off each other so it doesn't really play out like your average dungeon crawl.

I'll also second Halls of the High King as being a pretty good one too.

If you're willing to stretch the boundaries of FR, I3 Pharoah, I4 Oasis of the White Palm, and I5 Lost Tomb of Martek is one of the best series of adventures ever written. The original modules were not FR but the the setting was later placed into Raurin, the desert southeast of Mulhorand, and rereleased as the I3-I5 Desert of Desolation supermodule.

The Bloodstone series is pretty good too, if you like high level play. Like the above modules, it was originally generic but the setting was later imported into FR (Vaasa and Damara).
 
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Only the first of the Bloodstone advt. was not realms specific. the other three were produced in the realms as their base setting. Not that it makes a diff just a fyi.

Paragon
 

EricNoah said:
Dungeon magazine ran a low-level FR adventure called "Raiders of Galath's Roost" which looked to be fun.

We LOVED Raiders of Galath's Roost. It is a very well done level 1 adventure.

And the portals at the end of the module to leave the fortress allows you to move the game to ANYWHERE in Faerun you want to run your game... just have the portal the party walks out of be wherever you want to move the game to.
 

CotSQ is not REALLY a huge dungeon crawl. Yes it takes place underground, but it has large open cavernous areas which are more city than dungeon. It has RP encounters, travelling encounters, etc. Its got plot and flow, and is not a static dungeon. I would challenge anyone not clausterphobic to show me how it differs from an above world campaign other than the rock above your head. =)

That all being said, I think it is a really good campaign, but I have not run it yet... getting there though.

- Wraith
 

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