nothing to see here
First Post
As a fan of D&D/D20 I really appreciate the wealth of material that's out there to play with. However, this does not keep me from noticing a few annoying gaps that make my life as DM somewhat annoying.
One of these gaps is the tendency of many D20 publishers to try to shoehorn combat-related abilities into non-combat archtypes. WOTC is particularly guilty of this crutch, though they are far from alone. I understand the reasoning behind this design decision -- that D&D is assumed to be a combat centric game...but that is far from a catch all description of every campaign out there.
What I need them, in order to provide a satisfactory degree of versilimitude, are base and prestige classes, particularly for NPCs (though my PC's certianly could feel welcome) that remain satisfying advancement options without, assuming the character is a regular on the battlefield. I'm curious as to how well the d20 rules facilitate powerful characters that specialize in non-combat roles.
So if you have them...from D&D, conversions previous editions, third party publishers, campaign settings, supplments, home brews, house rules...whatever...I'd like to here about the best non-combat classes out there and, hopefully, gather a (relatively) comprehensive list.
One of these gaps is the tendency of many D20 publishers to try to shoehorn combat-related abilities into non-combat archtypes. WOTC is particularly guilty of this crutch, though they are far from alone. I understand the reasoning behind this design decision -- that D&D is assumed to be a combat centric game...but that is far from a catch all description of every campaign out there.
What I need them, in order to provide a satisfactory degree of versilimitude, are base and prestige classes, particularly for NPCs (though my PC's certianly could feel welcome) that remain satisfying advancement options without, assuming the character is a regular on the battlefield. I'm curious as to how well the d20 rules facilitate powerful characters that specialize in non-combat roles.
So if you have them...from D&D, conversions previous editions, third party publishers, campaign settings, supplments, home brews, house rules...whatever...I'd like to here about the best non-combat classes out there and, hopefully, gather a (relatively) comprehensive list.