D&D General Best Place for Outlands (maybe Sigil)

SkidAce

Legend
Supporter
First, the parameters.

My cosmos is stars and planets. So for the "normal" outer planes, such as say Acheron or the Seven Heavens, those are actually planets out there somewhere.
Elemental "planes" are worlds swirling and breaking apart and together in the center of the galaxy (near the block hole of Azathoth of course :D ).
No Deep Ethereal, just ethereality as you transition from one overlapping area to another.

Now, I do have an Astral but it has WAY less actual places in it (no god realms, those are planets remember?).

I use the Outlands as sort of a First World situation, but its all a broken and smashed and abandoned (mostly) disc.

Should it be one of the few places actually in the Astral (like the concept of it lingers there after it was "destroyed". Would that make it timeless like the astral, no time passing in Sigil, if I keep the city?

Or is there a better place for it?
 

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If we're allowed to have fantastically resilient materials, I'd just have Sigil be a space station directly at the center of the galaxy, in between all four elemental planes and around which all planet-planes rotate.
 

I mean, Sigil is supposed to the ultimate transitive plane, so I’d expect to see it sandwiched between the Astral and the Elemental singularity region.
 


I never thought of it being near the elements, which story wise makes sense. And solves the no aging concern of the astral.

And since its a "First World" situation, being "close" to the elements is thematic...

Might rub shoulders with the City of Brass though.
 

I never thought of it being near the elements, which story wise makes sense. And solves the no aging concern of the astral.

And since its a "First World" situation, being "close" to the elements is thematic...

Might rub shoulders with the City of Brass though.
Eh, Dallas - Ft. Worth would probably an example of closeness in that case. Still distinct enough to be separate.
 

To riff on this a bit:

The Azathoth Black Hole (Negative Material?) at the center of the galaxy.

Surrounding it are the four elemental planes. Within the elemental storm floats Sigil, an eternal station within the rotating elemental storm.

Outside of the elemental ring are the shattered remnants of the First World, gradually being dissolved into raw elements and then consumed by Azathoth.

Outside the First World are all the stars and planets.

At the edge of the galaxy is the Astral Ring, its timeless boundaries protecting the galaxy from whatever lies in the void beyond.
 

Ideas.

Outlands: the surviving remnant of an exploded planet.
Sigil: part or all of the reason that the 1000 mile diameter disk, which is the Outlands, survived intact.
Both accessible from elsewhere by means of portals (and magical travel for the Outlands)

~~~
In my Head-Canon, the spire is the result of a magical singularity located in a co-existent plane. The dimensional distortions caused by the singularity are what messes with the functioning of magic in the Outlands.
[Allegations that this co-existent plane is called Soncy remain unproven…😁]
 
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To riff on this a bit:

The Azathoth Black Hole (Negative Material?) at the center of the galaxy.

Surrounding it are the four elemental planes. Within the elemental storm floats Sigil, an eternal station within the rotating elemental storm.

Outside of the elemental ring are the shattered remnants of the First World, gradually being dissolved into raw elements and then consumed by Azathoth.

Outside the First World are all the stars and planets.

At the edge of the galaxy is the Astral Ring, its timeless boundaries protecting the galaxy from whatever lies in the void beyond.
very close to my set up. Might have to tweak mine a bit to match your simplicity and legance.
 

Came across old notes designating Outlands/Spire/Sigil as being the opposite end of the cosmos from the Inner Planes.

Might have to scratch or modify that.

Although if the Azothoth black hole was one end/center, the Positive could be the other end/center.

I enjoy brainstorming, thanks folks.
 

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