I want to know what DungeonMasters have experienced in their games that makes them grateful to have player X in their game.
I have a player that made tiny props to represent some minor magical items his character created, and thought this was just kewl. What are some of the ways players can help the game become more fun? Or interesting? Do they take on some of the workload of campaign design? Do they do some cartography? Paint minis? ideas?
I have a player that made tiny props to represent some minor magical items his character created, and thought this was just kewl. What are some of the ways players can help the game become more fun? Or interesting? Do they take on some of the workload of campaign design? Do they do some cartography? Paint minis? ideas?