Best Plot Your Players Never Noticed

The one that jumps out at me, at the moment is the current party's wizard/noble. I'd realized that we'd been ignoring the noble side of her character and was looking for a way to work that back in. Character loses her arm to a disintegrate (it was the first save-or-die effect of the campaign, so I let it be a warning shot).

To get it regenerated, she goes to a temple of battle. She doesn't have the cash to pay for it. But, since she's a baroness (by marriage, and widowed), they are willing to accept 50 men-at-arms at a year of service (they would then be rented out as mercs). She agrees, and puts up a magic item for collateral. Then, she writes a letter to her chaimberlain/brother-in-law commanding him to send 50 men-at-arms.

Here's my chance! I'll have him refuse, then the PCs will have to go work things out. Much intrigue and noble stuff abounding. Huzzah!

Instead, a week later -- before the message is likely to have even reached home -- she sends another message. It basically said, "I abdicate my seat. Dear, brother-in-law, it is yours. Enjoy."

That made the response to the first message, "No," a bit anti-climactic.
 

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Kafkonia said:
This raises a question -- when threads are left untouched, do you have the plotlines in question unfurl behind the scenes? For instance, did the lich get his portal network up and running?

Absolutely. My players have been warned that the current campaign involves an "end of the world" scenario and that I'm quite willing to let it come to fruition and walk away from the setting (a homebrew I've used for 25 years).
 

Kafkonia said:
This raises a question -- when threads are left untouched, do you have the plotlines in question unfurl behind the scenes? For instance, did the lich get his portal network up and running?

Absolutely.

See also Piratecats storyhour and (especially) Sagiro's storyhour for ways in which this can work well.

Also, ask Piratecat about the Great Modron March someday... :)
 


Lets see... first there was the city mayor who asked to rescue his daughter from bandits. the party (mostly good) didn't like/trust the mayor, so they left. They were RIGHT not to trust him, but had no reason to know that at that stage of the game.

Then there is the portal to the winterlands open in the dragon graveyard they have yet to close. Boy, can't wait for the fall season...

I sometimes wonder if PCs do it be difficult; since I rarely miss a plot hook when I play...
 

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