Mercule
Adventurer
The one that jumps out at me, at the moment is the current party's wizard/noble. I'd realized that we'd been ignoring the noble side of her character and was looking for a way to work that back in. Character loses her arm to a disintegrate (it was the first save-or-die effect of the campaign, so I let it be a warning shot).
To get it regenerated, she goes to a temple of battle. She doesn't have the cash to pay for it. But, since she's a baroness (by marriage, and widowed), they are willing to accept 50 men-at-arms at a year of service (they would then be rented out as mercs). She agrees, and puts up a magic item for collateral. Then, she writes a letter to her chaimberlain/brother-in-law commanding him to send 50 men-at-arms.
Here's my chance! I'll have him refuse, then the PCs will have to go work things out. Much intrigue and noble stuff abounding. Huzzah!
Instead, a week later -- before the message is likely to have even reached home -- she sends another message. It basically said, "I abdicate my seat. Dear, brother-in-law, it is yours. Enjoy."
That made the response to the first message, "No," a bit anti-climactic.
To get it regenerated, she goes to a temple of battle. She doesn't have the cash to pay for it. But, since she's a baroness (by marriage, and widowed), they are willing to accept 50 men-at-arms at a year of service (they would then be rented out as mercs). She agrees, and puts up a magic item for collateral. Then, she writes a letter to her chaimberlain/brother-in-law commanding him to send 50 men-at-arms.
Here's my chance! I'll have him refuse, then the PCs will have to go work things out. Much intrigue and noble stuff abounding. Huzzah!
Instead, a week later -- before the message is likely to have even reached home -- she sends another message. It basically said, "I abdicate my seat. Dear, brother-in-law, it is yours. Enjoy."
That made the response to the first message, "No," a bit anti-climactic.