Best Setting Books?

Settings books are a great weakness of mine. I wish I had time to use all the ones I've bought.

But my favorite setting books would be:

Forgotten Realms
Midnight
Kingdoms of Kalamar
Al-Qadim
Spelljammer

Warhammer is a great setting as well. Probably one of the most atmospheric built-in settings I've ever read.
 

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tjoneslo said:
I... Fluff is more important than crunch, ....

Privateer Press' Iron Kingdom World Guide - Hands down the best setting book for fluff - and incidentally, the ENnie winner for best setting book.

I also enjoyed the fluff in Midnight. Scarred Lands has some great fluff too, but not contained in any one book. Divine and Defeated is a good place to start though - older 3/0 book however...
 

If he likes fluff, I recommend any of the Scarred Lands setting books and CSIO from Necromancer Games. Not much rule intensive stuff in any of these. I believe the latter contains two prestige classes and that's about it, other than a few stat blocks at some adventure locales. CSIO also has a great legal system that can be used in any system.
 

2e Planescape
2e Dark Sun
2e Planescape
2e Forgotten Realms
2e Planescape

Some amazingly creative stuff, and sadly often better than the fluff we get in 3e.
 

Unfortunately, I have been somewhat like a frog in a pond over the 19 plus years that I have been involved with RPG...so this Thread's a real eye opener for me...could someone let me know which of these setting, that have come so highly recommended by those of you who are far more widely exposed than I am, are available to be purchased as PDFs?

C. :)
 

For me there are only 2 choices for a settings, Greyhawy (my first love) and FR ( my mistress). Be it fan based or professional, they are without a doubt the two best supported settings ever created. I do like things about other settings but I view them as like dark alleys, looks good and inviting at the start but in the end it is dark and it ends. I want something that continues, evolves.. even if I do not agree with it the point is it keeps going.

Thats just my opinion though..
 

So, you're looking for pure fluff setting material, not crunch books? I recommend the Codex Arcanis, from Paradigm Concepts. The book is ALL setting (crunch is a couple of pages in the back.) It's the counterpoint to the Player's Guide to Arcanis, which is mostly crunch with some setting stuff.

Arcanis works on so many levels. On one level, the opportunity for a pure hack 'n slash campaign is rich with vast evil empires to the south, ancient ruins from long-dead civilizations, and recently (with their book Legacy of Damnation) the opening of the Sealed Lands, which are still controlled by the demons who once haunted the land. So you've got your epic adventures and horrible villans.

On another level, you have the political intrigue. Arcanis, unlike most settings I know, doesn't put its nations into the "good guy" and "bad guy" setting. There is no clean deliniation. The nations of man (and the Dwarven enclaves, and the Elorii nations, and the Ss'ressen lands,) do not see eye to eye, and while all have been good at some time or another, all have also been bad. Political intrigue is the order of the day, so those looking for a deep storytelling campaign would love Arcanis with its richly detailed nations, personalities, and storyline.

Finally, Arcanis is about the apocolypse. Beyond the political machinations of the human lands and the evils of the Serpent Empire and what lies sleeping in ancient Myrantian or Auxunite ruins, you have the big bad. The Silence, and their shock troops the Voiceless Ones, fighting a neverending war with the gods that, by all accounts, they are slowly winning.

This would be too much for a normal campaign, but Paradigm Concepts manages to actually fold it all together into a remarkably well-written storyline (told and influenced via their Living Arcanis campaign.) So if your friend is looking for sheer setting, definitely take a look at Arcanis.

The Player's Guide to Arcanis isn't a bad look either, adding classes like the Patrician and the Priest which helps round out the roleplay aspect of d20 a bit more (the Patrician is a nobleman, not really a fighter more of a talker. The Priest is a follower of the gods geared more towards healing and inspiration than the battle-ready Cleric.)

Of course, if you like the combat you can take a look at the Holy Champions, also in the PGtA. A different core class for each god. And a whole ton of prestige classes that cover a whole lot of ground.
 

I started off playing in a homebrew D&D game, but I got interested in the Scarred Lands campaign setting when I purchased the Relics & Rituals book. I am now so hooked that I have every book they have published, and I have been running a campaign in the setting for over a year. I still have barely scratched the surface of the material. The campaign setting books detail the nations and city-states and their enemies and allies, the ruler, the typical commoner, the customs. I think they did a great job with the setting, and I highly recommend it. It also fits well with my personal tastes. One major influence in the setting is the recent divine war, which used up or destroy a lot of magic items, resulting in magic items being half as common as normal for D&D.
Another oddity is that spell casting failure in armor is doubled because arcane spellcasters give off heat when casting spells. It has spawned a whole new tradition among the sorceresses of the barbarian tribes.
 

Hmm...d20 Campaign settings
Lately I have really enjoyed Privateer Press' Iron Kingdoms.. Awesome Got to agree with BigFreekinGoblinoid. It did win the Ennie this year and hands down is the best campaign book I have read.
I have always enjoyed Greyhawk,
I constantly go to City state of the Invincible overlord for urban Ideas
While never a fan of FR. UCC is doing a great (If seemingly slow job) with thier campaign can I say modelled after all the work they did for FR/LC
Arcanis is pretty good, Gives a DM plenty of people and places. And covers all gamuts of gaming. hack/slash or Heavy roleplaying. There is something for everyone.


Non D20
If we are talking rules WFRP2.0 is worth checking out. I am not a fan of the setting.
I always enjoyed Battlelords of the 20th century. (There the rules get in the way)
Paranoia. If ever a campaign screamed d20 this one should have.
Aftermath was also a good older setting.
 
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Cherub said:
Unfortunately, I have been somewhat like a frog in a pond over the 19 plus years that I have been involved with RPG...so this Thread's a real eye opener for me...could someone let me know which of these setting, that have come so highly recommended by those of you who are far more widely exposed than I am, are available to be purchased as PDFs?

C. :)

Beyond countless doorways is at http://www.drivethrurpg.com/catalog/product_info.php?cPath=49_87&products_id=854&affiliate_id=17596

That is the d20/D&D planar sourcebook by planescape guys.

Midnight 2e is also d20 but modified classes and dark overrun world http://www.drivethrurpg.com/catalog/product_info.php?products_id=2718&affiliate_id=17596

The 1e and 2e campaign settings and sourcebooks for FR, DarkSun, Dragonlance, Birthright, Ravenloft, Al-Quadim, etc. are at www.rpgnow.com

Ravenloft 3e campaign setting is also great IMO http://www.drivethrurpg.com/catalog...h=153_263&products_id=2478&affiliate_id=17596

or the 3.5 version

http://www.drivethrurpg.com/catalog...th=153_263&products_id=701&affiliate_id=17596

Oathbound ampaign setting is available from www.rpgnow.com from Bastion Press and also at http://www.drivethrurpg.com/catalog/product_info.php?cPath=152&products_id=1432&affiliate_id=17596
 

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