I would like to learn about the various D20 systems, and was wondering what sources (either websites or books) would be best for this.
A quick explanation of my needs and situation, in case that determines which sources would be most appropriate:
I'm a Classics & Ancient History PhD student. Hence I'm pretty good at researching and absorbing information, though I'm not great when it comes to maths - meaning that I would prefer not to be thrown into the deep end right away where numbers and mechanics are concerned.
I do various freelance writing and editing work in my spare time. Most of this is pretty dull, though I have worked on some amateur video game projects. With my background in ancient history, and what I like to think is a pretty good imagination, I can design worlds and cultures etc. fairly easily. This is something I really love doing. However, as I'm sure you can appreciate, amateur video game projects tend to fall by the wayside more often than not. It's slightly frustrating to see your creativity amount to nothing.
Recently I ended up straying onto an RPG publisher's website, whilst searching for agents and publishers to whom I could submit a manuscript (non-RPG related - I just ended up on the site because it appeared in a list of fantasy publishers). Whilst they were clearly not a suitable publisher for my book, reading their guidelines got me interested in the idea of writing RPG material. So, after a little research and reading I ended up on the jobs page of this website, to see what sort of writing or researching work was available. However, from reading the postings there it was pretty clear that people wanted writers who understood the various D20 systems very well. So whilst my interest is in the creative rather than the mechanical (I have no illusions about creating my own RPG system or anything), it appears that I need to come to grips with the rules and numbers - which is fair enough, of course. I appreciate that it isn't reasonable to expect an RPG publisher to hire a creative writer and then hire another writer to fill in the numbers, so to speak.
I should point out that I did a lot of roleplaying as a kid - both tabletop and live roleplaying - so it's not like I'm completely new to the field. But that was a while back, and this whole D20 thing which in multiple incarnations (modern, future etc.) seems to dominate the industry is something I don't know much about.
So, any advice on what I might want to read would be most welcome.
Thanks.
A quick explanation of my needs and situation, in case that determines which sources would be most appropriate:
I'm a Classics & Ancient History PhD student. Hence I'm pretty good at researching and absorbing information, though I'm not great when it comes to maths - meaning that I would prefer not to be thrown into the deep end right away where numbers and mechanics are concerned.
I do various freelance writing and editing work in my spare time. Most of this is pretty dull, though I have worked on some amateur video game projects. With my background in ancient history, and what I like to think is a pretty good imagination, I can design worlds and cultures etc. fairly easily. This is something I really love doing. However, as I'm sure you can appreciate, amateur video game projects tend to fall by the wayside more often than not. It's slightly frustrating to see your creativity amount to nothing.
Recently I ended up straying onto an RPG publisher's website, whilst searching for agents and publishers to whom I could submit a manuscript (non-RPG related - I just ended up on the site because it appeared in a list of fantasy publishers). Whilst they were clearly not a suitable publisher for my book, reading their guidelines got me interested in the idea of writing RPG material. So, after a little research and reading I ended up on the jobs page of this website, to see what sort of writing or researching work was available. However, from reading the postings there it was pretty clear that people wanted writers who understood the various D20 systems very well. So whilst my interest is in the creative rather than the mechanical (I have no illusions about creating my own RPG system or anything), it appears that I need to come to grips with the rules and numbers - which is fair enough, of course. I appreciate that it isn't reasonable to expect an RPG publisher to hire a creative writer and then hire another writer to fill in the numbers, so to speak.
I should point out that I did a lot of roleplaying as a kid - both tabletop and live roleplaying - so it's not like I'm completely new to the field. But that was a while back, and this whole D20 thing which in multiple incarnations (modern, future etc.) seems to dominate the industry is something I don't know much about.
So, any advice on what I might want to read would be most welcome.
Thanks.
)

