• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

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Corlon approaches the door cautiously, "are all the magical enchantments gone, I don't wanna be zapped?"
Corlon then procedes working on the door.
 

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Elentari puts herself back into a defensive position. "Go ahead, Corlon, show that door what you're made of! Just don't stop and laugh afterwards like last time and you'll be fine." She gives him a wink.
 


Corlon takes a few minutes working at the extremely intricate lock, but it is not enough to stop him and soon enough a slight click is heard as the lock opens.
 

"Let's try looking and perhaps talking this time, instead of going straight to slaying everything in sight," Solveig requested, hefting up her shield defensively. She watched the door warily, feeling uneasy - and not just from the strange prison they were in.
 



Gloom and Huine go in front of the group and try to listen through the door, then carefully open it no more than an inch, just enough to make Gloom look through, and Huine sniff.
 

10 feet into the room is what seems to be a Pillar of Glossy Black Metal. Huine smells nothing special. The Metal Pillar then turns, and you see it is in fact a large metalic creature, possibly a Golem of some sort. In its hands is a large sword. A voice emanates from the creature as it stares soul-lessly at you. "Speak the Password" it says in Giant.
 

Corlon looks questionly at amy as if to say "what did he say:confused:"

what did he say

I don't know, you know more languages
 
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Into the Woods

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