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Better Off Unknown (D&D 3.5 edition)
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<blockquote data-quote="aboyd" data-source="post: 3577154" data-attributes="member: 44797"><p><span style="font-size: 18px">Overview</span></p><p>Our gaming group meets on Thursdays, twice a month. We're looking for one new gamer to join the group, so if you're in San Jose, California, contact me. I post one or two updates per game night. I don't mind crosstalk, so feel free to comment. I am not the DM.</p><p></p><p><span style="font-size: 18px">Background</span></p><p>Our game is set in Greyhawk, in the Azure Sea. We start in the city of Freeport, which we placed on the east side of Fairwind Isle. We were <em>trying</em> to do the classic Freeport trilogy of modules, but because our group was fairly neutral and/or chaotic, we pretty much ruined the do-gooder quests, and had to get a new DM. The story picks up just as we're deciding to abandon Freeport. We've got a lawful good character in our group now, and he has no idea what ditching Freeport will do. For that matter, the other characters don't have much idea either. But if they did, they'd probably shrug it off.</p><p></p><p><span style="font-size: 18px">Characters</span></p><p>Govard - human rogue, questionable alignment</p><p>Crommel (aka Crom) - dwarf fighter, lawful good</p><p>Castor - human wizard, unknown alignment</p><p>Draden (aka Osric) - human ranger, chaotic neutral</p><p>Alric - human cleric, neutral</p><p></p><p>Lothar - human fighter, left the game</p><p>Dox - human wizard, left the game</p><p>Scarbelly - orc pirate (NPC)</p><p>Aggro - orc pirate (NPC)</p><p>Thuron - Freeport quest-giver (NPC)</p><p>Henry - Freeport stable-boy (NPC)</p></blockquote><p></p>
[QUOTE="aboyd, post: 3577154, member: 44797"] [SIZE=5]Overview[/SIZE] Our gaming group meets on Thursdays, twice a month. We're looking for one new gamer to join the group, so if you're in San Jose, California, contact me. I post one or two updates per game night. I don't mind crosstalk, so feel free to comment. I am not the DM. [SIZE=5]Background[/SIZE] Our game is set in Greyhawk, in the Azure Sea. We start in the city of Freeport, which we placed on the east side of Fairwind Isle. We were [I]trying[/I] to do the classic Freeport trilogy of modules, but because our group was fairly neutral and/or chaotic, we pretty much ruined the do-gooder quests, and had to get a new DM. The story picks up just as we're deciding to abandon Freeport. We've got a lawful good character in our group now, and he has no idea what ditching Freeport will do. For that matter, the other characters don't have much idea either. But if they did, they'd probably shrug it off. [SIZE=5]Characters[/SIZE] Govard - human rogue, questionable alignment Crommel (aka Crom) - dwarf fighter, lawful good Castor - human wizard, unknown alignment Draden (aka Osric) - human ranger, chaotic neutral Alric - human cleric, neutral Lothar - human fighter, left the game Dox - human wizard, left the game Scarbelly - orc pirate (NPC) Aggro - orc pirate (NPC) Thuron - Freeport quest-giver (NPC) Henry - Freeport stable-boy (NPC) [/QUOTE]
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