Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Beyond the Rerisen Tower(DM Iron Sky, Judge: renau1g)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Iron Sky" data-source="post: 5397943" data-attributes="member: 60965"><p><strong>Return to the Tower, Round 3</strong></p><p></p><p>As the party tears into the massive swarm, suddenly it convulses and five sickly blue-black spheres erupt from the hundreds of raven bodies that litter the ground, swirling out around the battle and unleashing arcs of necrotic energy.</p><p></p><p>Two of them strike down militia, the bodies reanimating as they hit the ground, the Rerisen Dead already moaning for blood as they climb back to their feet.</p><p></p><p>As the storytelling dives in towards the party, Eithal summons a blast of wind that pulls it away from the group and buffets them, breaking their cohesion and minimizing the damage they are able to do.</p><p></p><p>[GM]OMFG. So, I tried to post and it said "invalid token" or something and... EnWorld ate the post I just spent the last hour or so working on. Not much more frustrating than that.[/GM]</p><p></p><p>[sblock=Notes to players]I moved Kaz to F17 since F18 would have drawn an OA. Also noticed I had the Storytelling's coordinates wrong last turn.</p><p></p><p>I managed to forget even though you told me last round Xeterog. It's factored in now.</p><p></p><p>Eithal healed 10 since she hit it twice. She also got the 4 THP from bloodying it.</p><p></p><p>Re-posted from the first round: The Militia and Mason don't technically have turns, so they won't take attacks from the Storytelling while in the aura <em>unless</em> you activate them while they are adjacent to it.</p><p></p><p>Also, minions take no damage on a miss, so when the storytelling misses the militia, they're fine.</p><p></p><p>Salgyn's spirit companion is in H18, so I left Militia 5 where he was. Otherwise he wouldn't be adjacent to Fredrock anymore. Also, the 8 hp couldn't go to anyone else since you were the only PC adjacent to Sprout.[/sblock]</p><p></p><p>[sblock=Enemy Actions]<strong>Rerisen Storytelling of Ravens</strong>: <When Militia 5 attacks: <strong>Beaks and Talons</strong>(-2 marked): 14 AC, miss></p><p><strong>Mote Storm</strong>: 5 Death Motes form within 5 of the Storytelling. <strong>Break and Reform</strong>: The ravens remove the <span style="color: Gray">slowed</span> condition. <strong>Feastings Ravens</strong>(-2 marked): Shift through Militia 5, Fredrock, Sprout, and Spirit Stallion's squares. 24 AC vs Militia 5, hit, 7 damage and 3 necrotic, taken by Fredrock, reduced to 6, AC 11 vs Fredrock, miss, 4 damage reduced to 0, 26 AC vs Sprout, hit, 9 damage and 3 necrotic, dispersed, Toeto takes 6 damage, 15 AC vs Spirit Stallion, miss, 3 damage and 1 necrotic, no effect. <Warden's Grasp activates when it attacks, pulling the Storytelling 1 square(1 square up), it can't shift and it's slowed ending it's attack>.</p><p><strong>Darting Flock</strong>: 17 AC vs Yishim, miss, 4 damage.</p><p></p><p>Unless they are moved out of the aura before their turns start, the following attacks will occur:</p><p><strong>Beaks and Talons</strong>(-2 marked): 26 AC vs Fredrock, hit, 8 damage and 3 necrotic, reduced to 7 damage, 23 AC vs Spirit Stallion, hit, 10 damage and 3 necrotic, dispersed, Salgyn takes 10 damage.(Note: I didn't apply this damage yet on the map, its listed in () in the <strong>Combatants</strong> sblock).</p><p></p><p><strong>Death Mote 1</strong>: Fly to F27(5 squares up), <strong>Deathly Arc</strong>: 15 Fort vs Militia 11, hit, dead.</p><p><strong>Death Mote 2</strong>: <strong>Rerisen Host</strong>(Immediate Reaction, when Militia 11 killed): Rerisen Dead 1 arises in Militia 11's square, stunned TENT.</p><p><strong>Death Mote 3</strong>: Fly to I14(5 squares up), <strong>Deathly Arc</strong>: 16 Fort vs Militia 3, hit, dead.</p><p><strong>Death Mote 4</strong>: Fly to C20, <strong>Deathly Arc</strong>: 24 Fort vs Scarm, hit, 5 necrotic damage.</p><p><strong>Death Mote 5</strong>: <strong>Rerisen Host</strong>(Immediate Reaction, when Militia 2 killed): Rerisen Dead 2 arises in Militia 2's square, stunned TENT.</p><p></p><p><strong>Rerisen Dead 1</strong>: Stand.</p><p><strong>Rerisen Dead 2</strong>: Stand.[/sblock]</p><p></p><p>[sblock=Combatants]<strong>Rerisen Storytelling of Ravens</strong>: <span style="color: #c0c0c0">G19(1 square up)</span>, <span style="color: Red">157 damage taken</span>, <span style="color: Red">bloodied</span>, <span style="color: Gray">marked(Eithal)</span>, <span style="color: DarkSlateGray">Oath(Kaz)</span>, <span style="color: DarkSlateGray">PCs heal 5 hp on hit</span></p><p>Rerisen Storytelling of Ravens: ?? Max HP, 18 AC, 15 Fort, 17 Ref, 16 Will. Vulnerable 5 Radiant, vulnerable 5 Blast/Burst. 1/2 damage from ranged/melee. MBA - <strong>Beaks and Talons</strong>: +9 vs AC, 1d4+6 damage + 1d4 necrotic damage, miss: 1/2 damage. Aura 1 - The Storytelling makes an MBA against any creature that starts its turn adjacent to the Storytelling.</p><p></p><p><strong>Death Mote 1</strong>: <span style="color: Silver">F27(5 squares up)</span></p><p><strong>Death Mote 2</strong>: <span style="color: Silver">I25</span><span style="color: Silver">(5 squares up)</span></p><p><strong>Death Mote 3</strong>: <span style="color: Silver">I14</span><span style="color: Silver">(5 squares up)</span></p><p><strong>Death Mote 4</strong>: <span style="color: Silver">C20</span><span style="color: Silver">(5 squares up)</span></p><p><strong>Death Mote 5</strong>: <span style="color: Silver">K21</span><span style="color: Silver">(5 squares up)</span></p><p>Death Mote: Minion, 15 AC, 12 Fort, 15 Ref, 14 Will.</p><p></p><p><strong>Rerisen Dead 1</strong>: <span style="color: #c0c0c0">G25<span style="color: White">,</span> <span style="color: Gray">dazed</span></span></p><p><strong>Rerisen Dead 2</strong>: <span style="color: #c0c0c0">A15<span style="color: White">,</span> <span style="color: Gray">dazed</span></span></p><p>Rerisen Dead: Minion, 14 AC, 14 Fort, 12 Ref, 12 Will. <strong>MBA</strong>: <strong>Slam</strong> - +6 vs AC, 5 damage and push 1. </p><p></p><p><strong>Fredrock</strong>: <span style="color: #c0c0c0">H19</span><span style="color: #c0c0c0"><span style="color: White">,</span> <span style="color: Red">6(13) damage taken</span></span>, <span style="color: Gray">DR4</span></p><p><span style="color: #c0c0c0"> <span style="color: White"><strong>Eithal</strong><span style="color: #c0c0c0">: </span></span></span><span style="color: #c0c0c0">K24<span style="color: White">,</span> <span style="color: Red">13 damage taken</span></span>, <span style="color: Orange">4 THP</span></p><p><strong>Kaz</strong>: <span style="color: #c0c0c0">F17</span><span style="color: #c0c0c0"><span style="color: White">,</span> <span style="color: Red">7 damage taken</span></span></p><p><strong>Yishim</strong>: <span style="color: #c0c0c0">D25</span><span style="color: #c0c0c0"><span style="color: White">,</span> <span style="color: Red">4 damage taken</span></span></p><p><strong>Scarm</strong>: <span style="color: #c0c0c0">C17<span style="color: White">,</span> <span style="color: Red">10 damage taken</span></span></p><p><strong>Toeto</strong>: <span style="color: #c0c0c0">D21</span>, <span style="color: Red">18 damage taken</span>, <span style="color: DarkSlateGray">+2 damage</span>, <span style="color: DarkSlateGray">regen 2 bloodied</span></p><p><strong>Salgyn</strong>: <span style="color: #c0c0c0">E16</span>, <span style="color: Red">8(18) damage taken</span></p><p><strong>*Uyanmas</strong>: <span style="color: #c0c0c0">D6</span></p><p></p><p>[sblock=Militia]<strong>Militia 1</strong>: <span style="color: #c0c0c0">I18</span></p><p><strong>Militia 3</strong>: <span style="color: #c0c0c0">A15</span></p><p> <strong>Militia 4</strong>: <span style="color: #c0c0c0">B17</span></p><p> <strong>Militia 5</strong>: <span style="color: #c0c0c0">G18</span></p><p> <strong>Militia 10</strong>: <span style="color: #c0c0c0">C24</span></p><p> <strong>Militia 12</strong>: <span style="color: #c0c0c0">D26</span></p><p> <strong>Militia 13</strong>: <span style="color: #c0c0c0">H27</span></p><p> <strong>Militia 14</strong>: <span style="color: #c0c0c0">B28</span></p><p> <strong>Militia 15</strong>: <span style="color: #c0c0c0">F29</span></p><p> Militia: Minion, 16 AC, 13 Fort, 13 Ref, 11 Will. MBA - <span style="color: Green"><strong>Spear</strong></span>: +7 vs AC, 4 damage.</p><p><em>Militia lost</em>: <strong>6</strong></p><p><em>Militia fled</em>: <strong>1</strong>[/sblock]</p><p></p><p><strong>Mason</strong>: F23, <span style="color: Red">21 damage taken</span>, <span style="color: Gray">+2 defenses</span></p><p>Mason: 43 Max hp, 17 AC, 16 Fort, 15 Ref, 15 Will. MBA: <span style="color: Green"><strong>Mallet</strong></span>: +8 vs AC, 1d8+5 damage. <s><span style="color: Red"><strong>Second Wind</strong></span></s></p><p></p><p><strong>Status Key</strong>:</p><p><span style="color: #ffffff"><strong>Name</strong></span><span style="color: #ffffff">: </span><span style="color: #c0c0c0">Location</span><span style="color: #ffffff">, </span><span style="color: #ff0000">damage</span><span style="color: #ffffff">, <span style="color: Orange">THP</span>, <span style="color: Yellow">Save ends effect</span>, </span><span style="color: #808080">EONT/SONT effect</span><span style="color: #ffffff">, </span><span style="color: #2f4f4f">Encounter effect</span>[/sblock]</p><p></p><p>[sblock=Commanding NPCs]As a minor action, you may give the militia or the Mason a command, either a minor, move, or standard action. If they leave the right side of the map, they are out of the fight.</p><p></p><p>As a free action, you make take the damage for an adjacent Militia or, alternatively, when you take damage, you make make the Militia take it for you.[/sblock]</p><p></p><p>[sblock=Terrain and Lighting]<strong>Difficult Terrain</strong>: All the gray and/or gray-green rocky areas south of the palisade are difficult terrain. The Palisade squares are all difficult terrain. Squares with wagon debris (<span style="color: DimGray">B11</span><span style="color: DimGray"><span style="color: White">, </span></span><span style="color: DimGray">I8<span style="color: White">, and</span> I20</span> areas) are difficult terrain. N20+ is a 2 square tall cliff face with a palisade atop it(DC 15 to climb).</p><p></p><p><strong>Light</strong>: We'll assume the militia have lanterns so light isn't an issue.[/sblock]</p></blockquote><p></p>
[QUOTE="Iron Sky, post: 5397943, member: 60965"] [B]Return to the Tower, Round 3[/B] As the party tears into the massive swarm, suddenly it convulses and five sickly blue-black spheres erupt from the hundreds of raven bodies that litter the ground, swirling out around the battle and unleashing arcs of necrotic energy. Two of them strike down militia, the bodies reanimating as they hit the ground, the Rerisen Dead already moaning for blood as they climb back to their feet. As the storytelling dives in towards the party, Eithal summons a blast of wind that pulls it away from the group and buffets them, breaking their cohesion and minimizing the damage they are able to do. [GM]OMFG. So, I tried to post and it said "invalid token" or something and... EnWorld ate the post I just spent the last hour or so working on. Not much more frustrating than that.[/GM] [sblock=Notes to players]I moved Kaz to F17 since F18 would have drawn an OA. Also noticed I had the Storytelling's coordinates wrong last turn. I managed to forget even though you told me last round Xeterog. It's factored in now. Eithal healed 10 since she hit it twice. She also got the 4 THP from bloodying it. Re-posted from the first round: The Militia and Mason don't technically have turns, so they won't take attacks from the Storytelling while in the aura [I]unless[/I] you activate them while they are adjacent to it. Also, minions take no damage on a miss, so when the storytelling misses the militia, they're fine. Salgyn's spirit companion is in H18, so I left Militia 5 where he was. Otherwise he wouldn't be adjacent to Fredrock anymore. Also, the 8 hp couldn't go to anyone else since you were the only PC adjacent to Sprout.[/sblock] [sblock=Enemy Actions][B]Rerisen Storytelling of Ravens[/B]: <When Militia 5 attacks: [B]Beaks and Talons[/B](-2 marked): 14 AC, miss> [B]Mote Storm[/B]: 5 Death Motes form within 5 of the Storytelling. [B]Break and Reform[/B]: The ravens remove the [COLOR=Gray]slowed[/COLOR] condition. [B]Feastings Ravens[/B](-2 marked): Shift through Militia 5, Fredrock, Sprout, and Spirit Stallion's squares. 24 AC vs Militia 5, hit, 7 damage and 3 necrotic, taken by Fredrock, reduced to 6, AC 11 vs Fredrock, miss, 4 damage reduced to 0, 26 AC vs Sprout, hit, 9 damage and 3 necrotic, dispersed, Toeto takes 6 damage, 15 AC vs Spirit Stallion, miss, 3 damage and 1 necrotic, no effect. <Warden's Grasp activates when it attacks, pulling the Storytelling 1 square(1 square up), it can't shift and it's slowed ending it's attack>. [B]Darting Flock[/B]: 17 AC vs Yishim, miss, 4 damage. Unless they are moved out of the aura before their turns start, the following attacks will occur: [B]Beaks and Talons[/B](-2 marked): 26 AC vs Fredrock, hit, 8 damage and 3 necrotic, reduced to 7 damage, 23 AC vs Spirit Stallion, hit, 10 damage and 3 necrotic, dispersed, Salgyn takes 10 damage.(Note: I didn't apply this damage yet on the map, its listed in () in the [B]Combatants[/B] sblock). [B]Death Mote 1[/B]: Fly to F27(5 squares up), [B]Deathly Arc[/B]: 15 Fort vs Militia 11, hit, dead. [B]Death Mote 2[/B]: [B]Rerisen Host[/B](Immediate Reaction, when Militia 11 killed): Rerisen Dead 1 arises in Militia 11's square, stunned TENT. [B]Death Mote 3[/B]: Fly to I14(5 squares up), [B]Deathly Arc[/B]: 16 Fort vs Militia 3, hit, dead. [B]Death Mote 4[/B]: Fly to C20, [B]Deathly Arc[/B]: 24 Fort vs Scarm, hit, 5 necrotic damage. [B]Death Mote 5[/B]: [B]Rerisen Host[/B](Immediate Reaction, when Militia 2 killed): Rerisen Dead 2 arises in Militia 2's square, stunned TENT. [B]Rerisen Dead 1[/B]: Stand. [B]Rerisen Dead 2[/B]: Stand.[/sblock] [sblock=Combatants][B]Rerisen Storytelling of Ravens[/B]: [COLOR=#c0c0c0]G19(1 square up)[/COLOR], [COLOR=Red]157 damage taken[/COLOR], [COLOR=Red]bloodied[/COLOR], [COLOR=Gray]marked(Eithal)[/COLOR], [COLOR=DarkSlateGray]Oath(Kaz)[/COLOR], [COLOR=DarkSlateGray]PCs heal 5 hp on hit[/COLOR] Rerisen Storytelling of Ravens: ?? Max HP, 18 AC, 15 Fort, 17 Ref, 16 Will. Vulnerable 5 Radiant, vulnerable 5 Blast/Burst. 1/2 damage from ranged/melee. MBA - [B]Beaks and Talons[/B]: +9 vs AC, 1d4+6 damage + 1d4 necrotic damage, miss: 1/2 damage. Aura 1 - The Storytelling makes an MBA against any creature that starts its turn adjacent to the Storytelling. [B]Death Mote 1[/B]: [COLOR=Silver]F27(5 squares up)[/COLOR] [B]Death Mote 2[/B]: [COLOR=Silver]I25[/COLOR][COLOR=Silver](5 squares up)[/COLOR] [B]Death Mote 3[/B]: [COLOR=Silver]I14[/COLOR][COLOR=Silver](5 squares up)[/COLOR] [B]Death Mote 4[/B]: [COLOR=Silver]C20[/COLOR][COLOR=Silver](5 squares up)[/COLOR] [B]Death Mote 5[/B]: [COLOR=Silver]K21[/COLOR][COLOR=Silver](5 squares up)[/COLOR] Death Mote: Minion, 15 AC, 12 Fort, 15 Ref, 14 Will. [B]Rerisen Dead 1[/B]: [COLOR=#c0c0c0]G25[COLOR=White],[/COLOR] [COLOR=Gray]dazed[/COLOR][/COLOR] [B]Rerisen Dead 2[/B]: [COLOR=#c0c0c0]A15[COLOR=White],[/COLOR] [COLOR=Gray]dazed[/COLOR][/COLOR] Rerisen Dead: Minion, 14 AC, 14 Fort, 12 Ref, 12 Will. [B]MBA[/B]: [B]Slam[/B] - +6 vs AC, 5 damage and push 1. [B]Fredrock[/B]: [COLOR=#c0c0c0]H19[/COLOR][COLOR=#c0c0c0][COLOR=White],[/COLOR] [COLOR=Red]6(13) damage taken[/COLOR][/COLOR], [COLOR=Gray]DR4[/COLOR] [COLOR=#c0c0c0] [COLOR=White][B]Eithal[/B][COLOR=#c0c0c0]: [/COLOR][/COLOR][/COLOR][COLOR=#c0c0c0]K24[COLOR=White],[/COLOR] [COLOR=Red]13 damage taken[/COLOR][/COLOR], [COLOR=Orange]4 THP[/COLOR] [B]Kaz[/B]: [COLOR=#c0c0c0]F17[/COLOR][COLOR=#c0c0c0][COLOR=White],[/COLOR] [COLOR=Red]7 damage taken[/COLOR][/COLOR] [B]Yishim[/B]: [COLOR=#c0c0c0]D25[/COLOR][COLOR=#c0c0c0][COLOR=White],[/COLOR] [COLOR=Red]4 damage taken[/COLOR][/COLOR] [B]Scarm[/B]: [COLOR=#c0c0c0]C17[COLOR=White],[/COLOR] [COLOR=Red]10 damage taken[/COLOR][/COLOR] [B]Toeto[/B]: [COLOR=#c0c0c0]D21[/COLOR], [COLOR=Red]18 damage taken[/COLOR], [COLOR=DarkSlateGray]+2 damage[/COLOR], [COLOR=DarkSlateGray]regen 2 bloodied[/COLOR] [B]Salgyn[/B]: [COLOR=#c0c0c0]E16[/COLOR], [COLOR=Red]8(18) damage taken[/COLOR] [B]*Uyanmas[/B]: [COLOR=#c0c0c0]D6[/COLOR] [sblock=Militia][B]Militia 1[/B]: [COLOR=#c0c0c0]I18[/COLOR] [B]Militia 3[/B]: [COLOR=#c0c0c0]A15[/COLOR] [B]Militia 4[/B]: [COLOR=#c0c0c0]B17[/COLOR] [B]Militia 5[/B]: [COLOR=#c0c0c0]G18[/COLOR] [B]Militia 10[/B]: [COLOR=#c0c0c0]C24[/COLOR] [B]Militia 12[/B]: [COLOR=#c0c0c0]D26[/COLOR] [B]Militia 13[/B]: [COLOR=#c0c0c0]H27[/COLOR] [B]Militia 14[/B]: [COLOR=#c0c0c0]B28[/COLOR] [B]Militia 15[/B]: [COLOR=#c0c0c0]F29[/COLOR] Militia: Minion, 16 AC, 13 Fort, 13 Ref, 11 Will. MBA - [COLOR=Green][B]Spear[/B][/COLOR]: +7 vs AC, 4 damage. [I]Militia lost[/I]: [B]6[/B] [I]Militia fled[/I]: [B]1[/B][/sblock] [B]Mason[/B]: F23, [COLOR=Red]21 damage taken[/COLOR], [COLOR=Gray]+2 defenses[/COLOR] Mason: 43 Max hp, 17 AC, 16 Fort, 15 Ref, 15 Will. MBA: [COLOR=Green][B]Mallet[/B][/COLOR]: +8 vs AC, 1d8+5 damage. [s][COLOR=Red][B]Second Wind[/B][/COLOR][/s] [B]Status Key[/B]: [COLOR=#ffffff][B]Name[/B][/COLOR][COLOR=#ffffff]: [/COLOR][COLOR=#c0c0c0]Location[/COLOR][COLOR=#ffffff], [/COLOR][COLOR=#ff0000]damage[/COLOR][COLOR=#ffffff], [COLOR=Orange]THP[/COLOR], [COLOR=Yellow]Save ends effect[/COLOR], [/COLOR][COLOR=#808080]EONT/SONT effect[/COLOR][COLOR=#ffffff], [/COLOR][COLOR=#2f4f4f]Encounter effect[/COLOR][/sblock] [sblock=Commanding NPCs]As a minor action, you may give the militia or the Mason a command, either a minor, move, or standard action. If they leave the right side of the map, they are out of the fight. As a free action, you make take the damage for an adjacent Militia or, alternatively, when you take damage, you make make the Militia take it for you.[/sblock] [sblock=Terrain and Lighting][B]Difficult Terrain[/B]: All the gray and/or gray-green rocky areas south of the palisade are difficult terrain. The Palisade squares are all difficult terrain. Squares with wagon debris ([COLOR=DimGray]B11[/COLOR][COLOR=DimGray][COLOR=White], [/COLOR][/COLOR][COLOR=DimGray]I8[COLOR=White], and[/COLOR] I20[/COLOR] areas) are difficult terrain. N20+ is a 2 square tall cliff face with a palisade atop it(DC 15 to climb). [B]Light[/B]: We'll assume the militia have lanterns so light isn't an issue.[/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Beyond the Rerisen Tower(DM Iron Sky, Judge: renau1g)
Top