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<blockquote data-quote="Mewness" data-source="post: 5398254" data-attributes="member: 14889"><p>[OOC]Scarm hit the healing pinata twice last round so he's only down by 10 at the start of his turn.[/OOC]</p><p><span style="color: DarkOrchid">"Best hit him while he's down,"</span> Scarmiglione advises one of the soldiers, while unchivalrously moving around so as to put another poor fellow in between himself and the huge cloud of ravens. He clears his throat. <span style="color: DarkOrchid"><span style="font-size: 15px">"SQUAWK!"</span></span></p><p></p><p>[sblock=actions]Minor: command militia in G26 (the one moved by Fredrock) to coup de grace the RRD in G25.</p><p></p><p>Standard: <span style="color: Green">blazing starfall</span> on ravens. <a href="http://www.hwx.it/wizards.com/dice.php?sid=4592#145138" target="_blank">1d20+8+2=30 1d4+10=11</a> Crit! 14+<a href="http://www.hwx.it/wizards.com/dice.php?sid=4592#145139" target="_blank">1d10=5</a>+5+5 is 29 radiant damage. <span style="color: Red">Zone</span> does 2 fire to the ravens if they leave it.</p><p></p><p>Scarm regains 5 HP from Stirring Shout.</p><p></p><p>Move: to F13.</p><p></p><p>Scarm will take hits for Militia until he's bloodied.[/sblock]</p><p>[sblock=MiniKenku]<strong><span style="color: DarkOrchid">Scarmiglione</span></strong> Male Kenku Rogue|Sorcerer 4</p><p> Initiative: +6, Passive Perception: 17, Passive Insight: 12, Senses: Low-light vision</p><p> AC:19, Fort:15, Reflex:18, Will:18; Resist 5 psychic</p><p> HP:<span style="color: Red">34</span>/39, Bloodied:19, Surge Value:9, Surges left:<span style="color: Red">5</span>/7</p><p> Action Points: <span style="color: Red">0</span></p><p> <span style="color: Green">Blazing Starfall</span></p><p> <span style="color: Green">Sly Flourish</span></p><p> <span style="color: red"><s>Wave of Light</s></span></p><p> <span style="color: red">Low Slash</span></p><p> <span style="color: red"><s>Sneak In the Attack</s></span></p><p> <span style="color: red">Second Wind</span></p><p> <span style="color: gray">Shocking Magnetism</span></p><p> <span style="color: gray">Shadowdance Armor (item)</span></p><p> <span style="color: gray">Lucky Charm (item)</span></p><p></p><p> <span style="color: DarkSlateGray">Phase of the Sun: At the start of my turn, each enemy adjacent to me takes 2 fire and radiant damage; resist 5 cold</span></p><p> Phase of the Moon: Bonus to AC equal to number of conscious adjacent enemies; resist 5 psychic</p><p> <span style="color: DarkSlateGray">Phase of the Stars: Whenever an enemy's attack misses me, I can teleport 2 as a free action; resist 5 radiant</span></p><p> </p><p> <span style="color: Red">First Time Bloodied:</span> Change immediately to next phase.</p><p> </p><p> Conditions:</p><p></p><p> Full sheet: <a href="http://l4w.wikia.com/wiki/PC:Scarmiglione_%28Mewness%29" target="_blank"> Scarmiglione</a>[/sblock]</p></blockquote><p></p>
[QUOTE="Mewness, post: 5398254, member: 14889"] [OOC]Scarm hit the healing pinata twice last round so he's only down by 10 at the start of his turn.[/OOC] [COLOR="DarkOrchid"]"Best hit him while he's down,"[/COLOR] Scarmiglione advises one of the soldiers, while unchivalrously moving around so as to put another poor fellow in between himself and the huge cloud of ravens. He clears his throat. [COLOR="DarkOrchid"][SIZE="4"]"SQUAWK!"[/SIZE][/COLOR] [sblock=actions]Minor: command militia in G26 (the one moved by Fredrock) to coup de grace the RRD in G25. Standard: [COLOR="Green"]blazing starfall[/COLOR] on ravens. [URL=http://www.hwx.it/wizards.com/dice.php?sid=4592#145138]1d20+8+2=30 1d4+10=11[/URL] Crit! 14+[URL=http://www.hwx.it/wizards.com/dice.php?sid=4592#145139]1d10=5[/URL]+5+5 is 29 radiant damage. [COLOR="Red"]Zone[/COLOR] does 2 fire to the ravens if they leave it. Scarm regains 5 HP from Stirring Shout. Move: to F13. Scarm will take hits for Militia until he's bloodied.[/sblock] [sblock=MiniKenku][B][COLOR="DarkOrchid"]Scarmiglione[/COLOR][/B] Male Kenku Rogue|Sorcerer 4 Initiative: +6, Passive Perception: 17, Passive Insight: 12, Senses: Low-light vision AC:19, Fort:15, Reflex:18, Will:18; Resist 5 psychic HP:[COLOR="Red"]34[/COLOR]/39, Bloodied:19, Surge Value:9, Surges left:[COLOR="Red"]5[/COLOR]/7 Action Points: [COLOR="Red"]0[/COLOR] [color=Green]Blazing Starfall Sly Flourish[/color] [color=red][s]Wave of Light[/s] Low Slash [s]Sneak In the Attack[/s] Second Wind[/color] [color=gray]Shocking Magnetism Shadowdance Armor (item) Lucky Charm (item)[/color] [COLOR="DarkSlateGray"]Phase of the Sun: At the start of my turn, each enemy adjacent to me takes 2 fire and radiant damage; resist 5 cold[/COLOR] Phase of the Moon: Bonus to AC equal to number of conscious adjacent enemies; resist 5 psychic [COLOR="DarkSlateGray"]Phase of the Stars: Whenever an enemy's attack misses me, I can teleport 2 as a free action; resist 5 radiant[/COLOR] [COLOR="Red"]First Time Bloodied:[/COLOR] Change immediately to next phase. Conditions: Full sheet: [URL= http://l4w.wikia.com/wiki/PC:Scarmiglione_%28Mewness%29] Scarmiglione[/URL][/sblock] [/QUOTE]
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