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<blockquote data-quote="Dekana" data-source="post: 5413233" data-attributes="member: 57009"><p>Toeto is nearly panicking at this point. She twirls around in a circle, her tail narrowly missing one of the undead, as she attempts to see what is going on. She can't quite make out what's happening through the fog to the west, but it sounds bad. She spots Fredrock in the mist and steps closer to him.</p><p></p><p><span style="color: YellowGreen">"Fredrock! Wh-what do we do?!"</span></p><p></p><p>Sprout is much more decisive. He springs onto the stalker that injured Kaz and rakes at it. Toeto meanwhile calls on the helpful spirits (what few there are in this place) to revive Kaz. She then braces herself for the next wave of attacks.</p><p></p><p>[sblock=Toeto stats/actions][sblock=actions]Standard: <span style="color: red">Second Wind</span>. Toeto is at 17/38 hp, 3/10 surges, and has +2 defenses TSNT.</p><p></p><p>AP-Standard: <span style="color: red">Certain Threat</span> vs RRS at C12 probably misses Reflex 14, but if it hits, it will be 12 damage and the stalker is marked by Sprout with a -4 penalty until the end of Toeto's next turn.</p><p></p><p>Move: Toeto shifts to D13 and Sprout walks to E12.</p><p></p><p>Minor: <span style="color: red">Healing Spirit</span> on Kaz. He spends a surge and gains healing surge + 5, so he should be at 15/40.[/sblock][sblock=Spirit's Shield OA]Toeto can take OAs through her spirit companion if an enemy adjacent to it moves without shifting. The power is At-Will, +6 vs Reflex, 4 damage, and Effect: one ally within 5 squares of the companion regains 5 hp (8 if adjacent to the SC).[/sblock]<u><strong><a href="http://l4w.wikia.com/wiki/PC:Toeto_(Dekana)" target="_blank">Toeto</a></strong></u> - Female Lizardfolk Shaman 3</p><p><strong>Initiative</strong> +3, <strong>Senses</strong>: Insight +5, Perception +10; low-light vision</p><p><strong>HP</strong> 17/38; <strong>Bloodied</strong> 19, <strong>Surge Value</strong> 9, <strong>Surges</strong> 3/10</p><p><strong>AC</strong> 18; <strong>Fortitude</strong> 16, <strong>Reflex</strong> 14, <strong>Will</strong> 17</p><p><strong>Speed</strong> 5</p><p><strong>Action Points</strong> 0</p><p> </p><p><u>Conditions</u></p><p>Bloodied</p><p>+2 defenses TSNT (not included above)</p><p> </p><p><u>Powers</u></p><p><span style="color: green">Call Spirit Companion, Protecting Strike, Spirit's Shield, Voice of Battle</span></p><p><span style="color: red"><s>Certain Threat</s>, Healing Spirit <s>x2</s>, Lizardfolk Recovery, <s>Second Wind</s>, Speak with Spirits, Spring Renewal Strike</span></p><p><span style="color: gray">Hungry Spirits Totem, Protective Roots, <s>Spirit of the Healing Flood</s></span></p><p> </p><p><u>Notes</u></p><p>Any ally adjacent to Toeto's spirit companion regains +3 additional hit points when he or she uses second wind or when Toeto uses a healing power on him or her. </p><p></p><p>[sblock=Spirit Companion rules]The spirit companion is treated as a conjuration with some exceptions.</p><ul> <li data-xf-list-type="ul">It occupies 1 square like an ally does.</li> <li data-xf-list-type="ul">It is only affected by melee or ranged attacks (not close/area attacks or zones).</li> <li data-xf-list-type="ul">It is dispersed if it takes 11 or more damage from a single blow, and Toeto takes 6 damage. It is otherwise unaffected by attacks. It uses Toeto's defenses.</li> <li data-xf-list-type="ul">It cannot be flanked and it does not grant flanking.</li> <li data-xf-list-type="ul">It can move 5 squares whenever Toeto takes a move action. It is not affected by difficult terrain.</li> </ul><p>[/sblock]</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Dekana, post: 5413233, member: 57009"] Toeto is nearly panicking at this point. She twirls around in a circle, her tail narrowly missing one of the undead, as she attempts to see what is going on. She can't quite make out what's happening through the fog to the west, but it sounds bad. She spots Fredrock in the mist and steps closer to him. [COLOR="YellowGreen"]"Fredrock! Wh-what do we do?!"[/COLOR] Sprout is much more decisive. He springs onto the stalker that injured Kaz and rakes at it. Toeto meanwhile calls on the helpful spirits (what few there are in this place) to revive Kaz. She then braces herself for the next wave of attacks. [sblock=Toeto stats/actions][sblock=actions]Standard: [color=red]Second Wind[/color]. Toeto is at 17/38 hp, 3/10 surges, and has +2 defenses TSNT. AP-Standard: [color=red]Certain Threat[/color] vs RRS at C12 probably misses Reflex 14, but if it hits, it will be 12 damage and the stalker is marked by Sprout with a -4 penalty until the end of Toeto's next turn. Move: Toeto shifts to D13 and Sprout walks to E12. Minor: [color=red]Healing Spirit[/color] on Kaz. He spends a surge and gains healing surge + 5, so he should be at 15/40.[/sblock][sblock=Spirit's Shield OA]Toeto can take OAs through her spirit companion if an enemy adjacent to it moves without shifting. The power is At-Will, +6 vs Reflex, 4 damage, and Effect: one ally within 5 squares of the companion regains 5 hp (8 if adjacent to the SC).[/sblock][U][B][URL=http://l4w.wikia.com/wiki/PC:Toeto_(Dekana)]Toeto[/URL][/B][/U] - Female Lizardfolk Shaman 3 [B]Initiative[/B] +3, [B]Senses[/B]: Insight +5, Perception +10; low-light vision [B]HP[/B] 17/38; [B]Bloodied[/B] 19, [B]Surge Value[/B] 9, [B]Surges[/B] 3/10 [B]AC[/B] 18; [B]Fortitude[/B] 16, [B]Reflex[/B] 14, [B]Will[/B] 17 [B]Speed[/B] 5 [B]Action Points[/B] 0 [U]Conditions[/U] Bloodied +2 defenses TSNT (not included above) [U]Powers[/U] [COLOR=green]Call Spirit Companion, Protecting Strike, Spirit's Shield, Voice of Battle[/COLOR] [COLOR=red][s]Certain Threat[/s], Healing Spirit [s]x2[/s], Lizardfolk Recovery, [s]Second Wind[/s], Speak with Spirits, Spring Renewal Strike[/COLOR] [COLOR=gray]Hungry Spirits Totem, Protective Roots, [s]Spirit of the Healing Flood[/s][/COLOR] [U]Notes[/U] Any ally adjacent to Toeto's spirit companion regains +3 additional hit points when he or she uses second wind or when Toeto uses a healing power on him or her. [sblock=Spirit Companion rules]The spirit companion is treated as a conjuration with some exceptions. [LIST] [*]It occupies 1 square like an ally does. [*]It is only affected by melee or ranged attacks (not close/area attacks or zones). [*]It is dispersed if it takes 11 or more damage from a single blow, and Toeto takes 6 damage. It is otherwise unaffected by attacks. It uses Toeto's defenses. [*]It cannot be flanked and it does not grant flanking. [*]It can move 5 squares whenever Toeto takes a move action. It is not affected by difficult terrain. [/LIST][/sblock] [/sblock] [/QUOTE]
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