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<blockquote data-quote="Dekana" data-source="post: 5415149" data-attributes="member: 57009"><p>Toeto, unsure of where to direct her basilik next, backs herself against the rock wall near Fred. The shaman calls once more on the injured land to mend her allies' wounds, and the spirits answer.</p><p></p><p>Toeto's spirit basilisk takes her place and sniffs noisily. The stalkers are definitely close, but they are beyond even his sight. Rather than attack helplessly at the air, Sprout channels his strength inward. A hard emerald glow envelops each hero surrounding the spirit, granting them a layer of scale-like protection.</p><p></p><p>[ooc]Healing: Kaz spends a surge to gain 18 hp and Fredrock regains 9 hp (no surge).</p><p>Fredrock, Kaz, and Toeto have 3 resistance to all damage until the end of the encounter.[/ooc][sblock=Toeto stats/actions][sblock=actions]Move: Toeto shifts to D12 and Sprout to D13. Let me know if that turns out to be an illegal move (hidden stalker) and I'll retcon it.</p><p></p><p>Minor: <span style="color: red">Healing Spirit</span> on Kaz, secondary effect on Fredrock. Kaz spends a surge to gain 18 hp and Fredrock regains 1d6+4 hp (no surge).</p><p></p><p>Standard: <span style="color: gray">Protective Roots</span>. Fredrock, Kaz, and Toeto gain 3 resistance to all damage until the end of the encounter.[/sblock][sblock=Spirit's Shield OA]Toeto can take OAs through her spirit companion if an enemy adjacent to it moves without shifting. The power is At-Will, +6 vs Reflex, 4 damage, and Effect: one ally within 5 squares of the companion regains 5 hp (8 if adjacent to the SC).[/sblock]<u><strong><a href="http://l4w.wikia.com/wiki/PC:Toeto_(Dekana)" target="_blank">Toeto</a></strong></u> - Female Lizardfolk Shaman 3</p><p><strong>Initiative</strong> +3, <strong>Senses</strong>: Insight +5, Perception +10; low-light vision</p><p><strong>HP</strong> 12/38; <strong>Bloodied</strong> 19, <strong>Surge Value</strong> 9, <strong>Surges</strong> 3/10</p><p><strong>AC</strong> 18; <strong>Fortitude</strong> 16, <strong>Reflex</strong> 14, <strong>Will</strong> 17</p><p><strong>Speed</strong> 5</p><p><strong>Action Points</strong> 0</p><p> </p><p><u>Conditions</u></p><p>Bloodied</p><p>3 resistance to all damage until end of encounter</p><p> </p><p><u>Powers</u></p><p><span style="color: green">Call Spirit Companion, Protecting Strike, Spirit's Shield, Voice of Battle</span></p><p><span style="color: red"><s>Certain Threat</s>, <s>Healing Spirit x2</s>, Lizardfolk Recovery, <s>Second Wind</s>, Speak with Spirits, Spring Renewal Strike</span></p><p><span style="color: gray">Hungry Spirits Totem, <s>Protective Roots</s>, <s>Spirit of the Healing Flood</s></span></p><p> </p><p><u>Notes</u></p><p>Any ally adjacent to Toeto's spirit companion regains +3 additional hit points when he or she uses second wind or when Toeto uses a healing power on him or her. </p><p></p><p>[sblock=Spirit Companion rules]The spirit companion is treated as a conjuration with some exceptions.</p><ul> <li data-xf-list-type="ul">It occupies 1 square like an ally does.</li> <li data-xf-list-type="ul">It is only affected by melee or ranged attacks (not close/area attacks or zones).</li> <li data-xf-list-type="ul">It is dispersed if it takes 11 or more damage from a single blow, and Toeto takes 6 damage. It is otherwise unaffected by attacks. It uses Toeto's defenses.</li> <li data-xf-list-type="ul">It cannot be flanked and it does not grant flanking.</li> <li data-xf-list-type="ul">It can move 5 squares whenever Toeto takes a move action. It is not affected by difficult terrain.</li> </ul><p>[/sblock]</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Dekana, post: 5415149, member: 57009"] Toeto, unsure of where to direct her basilik next, backs herself against the rock wall near Fred. The shaman calls once more on the injured land to mend her allies' wounds, and the spirits answer. Toeto's spirit basilisk takes her place and sniffs noisily. The stalkers are definitely close, but they are beyond even his sight. Rather than attack helplessly at the air, Sprout channels his strength inward. A hard emerald glow envelops each hero surrounding the spirit, granting them a layer of scale-like protection. [ooc]Healing: Kaz spends a surge to gain 18 hp and Fredrock regains 9 hp (no surge). Fredrock, Kaz, and Toeto have 3 resistance to all damage until the end of the encounter.[/ooc][sblock=Toeto stats/actions][sblock=actions]Move: Toeto shifts to D12 and Sprout to D13. Let me know if that turns out to be an illegal move (hidden stalker) and I'll retcon it. Minor: [color=red]Healing Spirit[/color] on Kaz, secondary effect on Fredrock. Kaz spends a surge to gain 18 hp and Fredrock regains 1d6+4 hp (no surge). Standard: [color=gray]Protective Roots[/color]. Fredrock, Kaz, and Toeto gain 3 resistance to all damage until the end of the encounter.[/sblock][sblock=Spirit's Shield OA]Toeto can take OAs through her spirit companion if an enemy adjacent to it moves without shifting. The power is At-Will, +6 vs Reflex, 4 damage, and Effect: one ally within 5 squares of the companion regains 5 hp (8 if adjacent to the SC).[/sblock][U][B][URL=http://l4w.wikia.com/wiki/PC:Toeto_(Dekana)]Toeto[/URL][/B][/U] - Female Lizardfolk Shaman 3 [B]Initiative[/B] +3, [B]Senses[/B]: Insight +5, Perception +10; low-light vision [B]HP[/B] 12/38; [B]Bloodied[/B] 19, [B]Surge Value[/B] 9, [B]Surges[/B] 3/10 [B]AC[/B] 18; [B]Fortitude[/B] 16, [B]Reflex[/B] 14, [B]Will[/B] 17 [B]Speed[/B] 5 [B]Action Points[/B] 0 [U]Conditions[/U] Bloodied 3 resistance to all damage until end of encounter [U]Powers[/U] [COLOR=green]Call Spirit Companion, Protecting Strike, Spirit's Shield, Voice of Battle[/COLOR] [COLOR=red][s]Certain Threat[/s], [s]Healing Spirit x2[/s], Lizardfolk Recovery, [s]Second Wind[/s], Speak with Spirits, Spring Renewal Strike[/COLOR] [COLOR=gray]Hungry Spirits Totem, [s]Protective Roots[/s], [s]Spirit of the Healing Flood[/s][/COLOR] [U]Notes[/U] Any ally adjacent to Toeto's spirit companion regains +3 additional hit points when he or she uses second wind or when Toeto uses a healing power on him or her. [sblock=Spirit Companion rules]The spirit companion is treated as a conjuration with some exceptions. [LIST] [*]It occupies 1 square like an ally does. [*]It is only affected by melee or ranged attacks (not close/area attacks or zones). [*]It is dispersed if it takes 11 or more damage from a single blow, and Toeto takes 6 damage. It is otherwise unaffected by attacks. It uses Toeto's defenses. [*]It cannot be flanked and it does not grant flanking. [*]It can move 5 squares whenever Toeto takes a move action. It is not affected by difficult terrain. [/LIST][/sblock] [/sblock] [/QUOTE]
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