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<blockquote data-quote="Iron Sky" data-source="post: 5445400" data-attributes="member: 60965"><p>As the group step forward one, by one, beautiful laughter tinkles inside the energy dome.</p><p></p><p><span style="color: SandyBrown">"I hadn't expected this, perhaps you could be the ones,"</span> the voice says finally. <span style="color: SandyBrown">"Perhaps this is why all the old gods died away - notions of sacrifice die hard. Very well, if all of you enter the pool together, perhaps we can make this work a different way. My power is almost gone and if I am not to take one of your lives, then you must offer whatever you can to aid my summons."</span></p><p></p><p>---</p><p></p><p>Fredrock is knocked back from the gap and falls to one knee as more arrows rain in from the fog and the dwarf begins to weaken not only from his exertion, but from the constant slow drain of his life force into the cloud of death motes.</p><p></p><p>The Rerisen Lord answers his challenge and steps into the gap before Fredrock, bringing his black sword down and embedding it deep into Fredrock's shield. Fredrock kicks the Lord back and pushes himself to his feet as his vision begins to tunnel...</p><p></p><p>[sblock=Toeto's rolls]This doesn't seem to be a fey, but you do locate the source of the sound - it's coming from the small gold statuette of a female goddess holding up the sun that Scarm used to get you into the grotto.[/sblock]</p><p></p><p>[sblock=The Grotto]Those of you who are willing may step into the pool and offer whatever you can to aid Fredrock, whether it's a prayer or speech(Skill check), an item, consumable or otherwise, healing surges (if you have any left), action points, daily powers that you channel into the water, anything you can think of might help.[/sblock]</p><p></p><p>[sblock=The Ravine(Combat)][sblock=Terrain]The area in front of Fredrock narrows to a 3x3 area before dropping to 1 square (that Fredrock is filling). 1 square behind Fredrock it widens to 2 squares, beyond that it is 3. If he gets pushed back more than 1 square, they'll be able to quickly surround him.[/sblock]</p><p></p><p>[sblock=Enemy Actions]<strong>Rerisen Hulk</strong>(behind gap), 25 AC, hit, 8 damage reduced to 4, nowhere to push.</p><p><strong>Rerisen Hulk</strong> x 3: vs AC 14, 9, Crit, crit does 17 damage reduced to 13 and pushes 2 reduced to 1.</p><p><strong>Rerisen Beasts</strong>: vs AC 24, 17, 21, 23 ACs, 3 hits, 5 damage reduced to 1, 6 damage reduced to 2, 10 damage reduced to 6 for 9 damage total.</p><p><strong>Rerisen Lord</strong>: Nat1.</p><p><strong>Death Mote </strong>x 9: vs Fort 23, 12, 15, 21, 23, 12, 25, 12, 15, 6 hit, each 5 necrotic damage reduced to 1 for 6 damage total.</p><p><strong>Rerisen Archer </strong>x 9: doesn't matter, can't get through DR.[/sblock]</p><p></p><p>[sblock=Combatants]</p><p><em>Behind Gap</em>: <strong>Rerisen Hulk</strong>, <span style="color: Orange">1 THP</span>, <span style="color: Gray">marked<span style="color: White">,</span> </span><strong>Fredrock</strong>: <span style="color: Red">44 damage taken</span>, <span style="color: Red">bloodied</span>, <span style="color: Gray">DR4</span>, <span style="color: Yellow">-2 defenses and slowed(save ends)</span>, <span style="color: DarkSlateGray">Regen 5 bloodied</span></p><p><em>On Cliffs</em>: <strong>Rerisen Beast </strong>x 2, <span style="color: Orange">1 THP each</span></p><p><em>In Gap</em>: <strong>Rerisen Lord</strong>, <span style="color: Orange">1 THP</span></p><p> <em>First Row</em>: <strong>Rerisen Hulk</strong>, <strong>Rerisen Dead</strong>, <span style="color: Orange">1 THP each</span>, <strong>Rerisen Hulk</strong>(<span style="color: Red">24 damage taken<span style="color: White">,</span> bloodied</span>)</p><p><em>Second Row</em>: <strong>Rerisen Dead</strong>, <strong>Rerisen Hulk</strong>, <strong>Rerisen Stalker</strong>, <span style="color: Orange">1 THP each</span></p><p><em>Third Row</em>: <strong>Rerisen Dead</strong> x 3, <span style="color: Orange">1 THP each</span></p><p><em>Support</em>: <strong>Death Mote </strong>x 9, <strong>Rerisen Archer</strong> x 9, <span style="color: Orange">1 THP each</span></p><p></p><p><strong>Stats</strong></p><p><strong>Rerisen Dead</strong>: Minion, 14 AC, 14 Fort, 12 Ref, 12 Will, Resist 10 Necrotic. MBA - <strong>Slam</strong>: +6 vs AC, 5 damage and push 1.</p><p><em>Rerisen Dead destroyed</em>: <strong>6</strong></p><p><strong>Rerisen Hulk</strong>: 36 Max HP, 15 AC, 14 Fort, 11 Ref, 12 Will, Resist 10 Necrotic, Vulnerable 5 Radiant. MBA - <strong>Slam</strong>: +6 vs AC, 2d6+3 damage and push 2.</p><p><em>Rerisen Hulks destroyed</em>: <strong>1</strong></p><p><strong>Rerisen Archer</strong>: Minion, 14 AC, 12 Fort, 14 Ref, 12 Will, Resist 10 Necrotic. MBA - <strong>Slam</strong>: +6 vs AC, 3 damage.</p><p><strong>Death Mote</strong>: Minion, 15 AC, 12 Fort, 15 Ref, 14 Will. MBA - None.</p><p><strong>Rerisen Lord</strong>: 74 Max HP, 17 AC, 14 Fort, 16 Ref, 17 Will, Resist 10 Necrotic, Vulnerably 5 Radiant. MBA - <strong>Rot Blade</strong>: 1d6+4 necrotic damage + 5 ongoing necrotic.[/sblock][/sblock]</p><p></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 9px">We're in an anarchosimulus commune; we elect a sort-of executive officer of the week...</span></span></p><p><span style="font-family: 'Book Antiqua'"><span style="font-size: 9px"></span></span></p></blockquote><p></p>
[QUOTE="Iron Sky, post: 5445400, member: 60965"] As the group step forward one, by one, beautiful laughter tinkles inside the energy dome. [COLOR=SandyBrown]"I hadn't expected this, perhaps you could be the ones,"[/COLOR] the voice says finally. [COLOR=SandyBrown]"Perhaps this is why all the old gods died away - notions of sacrifice die hard. Very well, if all of you enter the pool together, perhaps we can make this work a different way. My power is almost gone and if I am not to take one of your lives, then you must offer whatever you can to aid my summons."[/COLOR] --- Fredrock is knocked back from the gap and falls to one knee as more arrows rain in from the fog and the dwarf begins to weaken not only from his exertion, but from the constant slow drain of his life force into the cloud of death motes. The Rerisen Lord answers his challenge and steps into the gap before Fredrock, bringing his black sword down and embedding it deep into Fredrock's shield. Fredrock kicks the Lord back and pushes himself to his feet as his vision begins to tunnel... [sblock=Toeto's rolls]This doesn't seem to be a fey, but you do locate the source of the sound - it's coming from the small gold statuette of a female goddess holding up the sun that Scarm used to get you into the grotto.[/sblock] [sblock=The Grotto]Those of you who are willing may step into the pool and offer whatever you can to aid Fredrock, whether it's a prayer or speech(Skill check), an item, consumable or otherwise, healing surges (if you have any left), action points, daily powers that you channel into the water, anything you can think of might help.[/sblock] [sblock=The Ravine(Combat)][sblock=Terrain]The area in front of Fredrock narrows to a 3x3 area before dropping to 1 square (that Fredrock is filling). 1 square behind Fredrock it widens to 2 squares, beyond that it is 3. If he gets pushed back more than 1 square, they'll be able to quickly surround him.[/sblock] [sblock=Enemy Actions][B]Rerisen Hulk[/B](behind gap), 25 AC, hit, 8 damage reduced to 4, nowhere to push. [B]Rerisen Hulk[/B] x 3: vs AC 14, 9, Crit, crit does 17 damage reduced to 13 and pushes 2 reduced to 1. [B]Rerisen Beasts[/B]: vs AC 24, 17, 21, 23 ACs, 3 hits, 5 damage reduced to 1, 6 damage reduced to 2, 10 damage reduced to 6 for 9 damage total. [B]Rerisen Lord[/B]: Nat1. [B]Death Mote [/B]x 9: vs Fort 23, 12, 15, 21, 23, 12, 25, 12, 15, 6 hit, each 5 necrotic damage reduced to 1 for 6 damage total. [B]Rerisen Archer [/B]x 9: doesn't matter, can't get through DR.[/sblock] [sblock=Combatants] [I]Behind Gap[/I]: [B]Rerisen Hulk[/B], [COLOR=Orange]1 THP[/COLOR], [COLOR=Gray]marked[COLOR=White],[/COLOR] [/COLOR][B]Fredrock[/B]: [COLOR=Red]44 damage taken[/COLOR], [COLOR=Red]bloodied[/COLOR], [COLOR=Gray]DR4[/COLOR], [COLOR=Yellow]-2 defenses and slowed(save ends)[/COLOR], [COLOR=DarkSlateGray]Regen 5 bloodied[/COLOR] [I]On Cliffs[/I]: [B]Rerisen Beast [/B]x 2, [COLOR=Orange]1 THP each[/COLOR] [I]In Gap[/I]: [B]Rerisen Lord[/B], [COLOR=Orange]1 THP[/COLOR] [I]First Row[/I]: [B]Rerisen Hulk[/B], [B]Rerisen Dead[/B], [COLOR=Orange]1 THP each[/COLOR], [B]Rerisen Hulk[/B]([COLOR=Red]24 damage taken[COLOR=White],[/COLOR] bloodied[/COLOR]) [I]Second Row[/I]: [B]Rerisen Dead[/B], [B]Rerisen Hulk[/B], [B]Rerisen Stalker[/B], [COLOR=Orange]1 THP each[/COLOR] [I]Third Row[/I]: [B]Rerisen Dead[/B] x 3, [COLOR=Orange]1 THP each[/COLOR] [I]Support[/I]: [B]Death Mote [/B]x 9, [B]Rerisen Archer[/B] x 9, [COLOR=Orange]1 THP each[/COLOR] [B]Stats[/B] [B]Rerisen Dead[/B]: Minion, 14 AC, 14 Fort, 12 Ref, 12 Will, Resist 10 Necrotic. MBA - [B]Slam[/B]: +6 vs AC, 5 damage and push 1. [I]Rerisen Dead destroyed[/I]: [B]6[/B] [B]Rerisen Hulk[/B]: 36 Max HP, 15 AC, 14 Fort, 11 Ref, 12 Will, Resist 10 Necrotic, Vulnerable 5 Radiant. MBA - [B]Slam[/B]: +6 vs AC, 2d6+3 damage and push 2. [I]Rerisen Hulks destroyed[/I]: [B]1[/B] [B]Rerisen Archer[/B]: Minion, 14 AC, 12 Fort, 14 Ref, 12 Will, Resist 10 Necrotic. MBA - [B]Slam[/B]: +6 vs AC, 3 damage. [B]Death Mote[/B]: Minion, 15 AC, 12 Fort, 15 Ref, 14 Will. MBA - None. [B]Rerisen Lord[/B]: 74 Max HP, 17 AC, 14 Fort, 16 Ref, 17 Will, Resist 10 Necrotic, Vulnerably 5 Radiant. MBA - [B]Rot Blade[/B]: 1d6+4 necrotic damage + 5 ongoing necrotic.[/sblock][/sblock] [FONT=Book Antiqua][SIZE=1]We're in an anarchosimulus commune; we elect a sort-of executive officer of the week... [/SIZE][/FONT] [/QUOTE]
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