Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Beyond the Rerisen Tower(DM Iron Sky, Judge: renau1g)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Iron Sky" data-source="post: 5489618" data-attributes="member: 60965"><p><strong>The Dark Temple, Round 5</strong></p><p><strong></strong></p><p>The Avatar stands on the flaming platform, still reeling from the god using her body as a refuge...</p><p></p><p>Meanwhile, Yishim not only delays the ritual, but begins dispelling it...</p><p></p><p>Livia scrambles up the cliff and fires at Kaz at nearly point-blank range, but the Avenger deflects the shot easily.</p><p></p><p>[GM]For Kaz, I'm assuming that extra radiant damage is his Oath Boon? If so, it should be listed separately since it is an end-of-round effect, not part of an attack(helps me keep track of what's going on as well).</p><p></p><p>I'll turn Eithal's spare minor into Cale's Second Wind. Also, don't Goliaths roll 2d20 on Climb/Jump checks and take the higher?[/GM]</p><p></p><p>[sblock=Ritual]The ritual seems to be some form of necromantic ritual, linked with the tombs of the dead Hungerer Kings. It can be counterspelled and delayed 1 round with a DC 20 Arcana or Religion check while adjacent to the altar or one of the tombs. </p><p></p><p>The ritual is to awaken the Hungerer Kings. It will take 3 rounds to complete but if three counterspell checks hit DC 25 or higher ritual will be disrupted entirely.[/sblock]</p><p></p><p>[sblock=Enemy Actions]<strong>Avatar of Ravens</strong>: -Stunned-</p><p></p><p><strong>Ravenchanged Livia</strong>: Climb the cliff, 20 Athletics, move to P6. <strong>Raven Swarm</strong>(ranged 20): Nat1 vs Kaz.</p><p></p><p><strong>Right Crystal</strong>: <strong>Dark Resonance</strong>(when damaged by Fredrock, close burst 5): Fredrock and Eithal take 5 necrotic damage reduced to 2.</p><p><strong>Left Statue</strong>: <strong>Protect Me</strong>(when hit by Kaz): Livia makes a RBA attack on Kaz that, like, totally misses yo.[/sblock]</p><p></p><p>[sblock=Combatants]<strong>Scarm</strong>: <span style="color: Silver">P22</span>, <span style="color: Red">18 damage taken</span>, <span style="color: Gray">vulnerable 3</span>, <span style="color: DarkSlateGray">DR3</span></p><p><strong>Eithal</strong>: <span style="color: Silver">O22</span>, <span style="color: Red">8 damage taken</span>, <span style="color: DarkSlateGray">DR3</span></p><p><strong>Kaz</strong>: <span style="color: Silver">M6</span>, <span style="color: Red">3 damage taken</span>, <span style="color: Red">bloodied</span>, <span style="color: DarkSlateGray">regen 5 bloodied</span>, <span style="color: DarkSlateGray">DR3</span>, <span style="color: DarkSlateGray">Aspect of Might</span></p><p><strong>Fredrock</strong>: <span style="color: Silver">J22</span>, <span style="color: Red">6 damage taken</span>, <span style="color: Gray">DR4</span>, <span style="color: DarkSlateGray">regen 5 bloodied</span>, <span style="color: DarkSlateGray">DR3</span>, <span style="color: DarkSlateGray">Beckoning Strike Stance</span></p><p><strong>Toeto</strong>: <span style="color: Silver">L9</span>, <span style="color: Gray">-2 to attack</span>, <span style="color: DarkSlateGray">DR3</span></p><p><strong>Yishim</strong>: <span style="color: Silver">H9</span>, <span style="color: Red">12 damage taken</span>, <span style="color: Gray">-5 to attack</span>, <span style="color: Gray">grants CA</span>, <span style="color: DarkSlateGray">DR3</span></p><p></p><p><strong>Cale</strong>: <span style="color: Silver">N24</span>, <span style="color: Red">44 damage taken</span>, <span style="color: Red">bloodied</span>, <span style="color: Gray">+2 defenses</span></p><p>Cale: Max HP 60, AC 21, Fort 18, Ref 16, Will 17. <strong>MBA</strong> - <strong>Viper's Strike</strong>(standard action): +12 vs AC, 1d12+3 damage and the target gains Vulnerable 3 until the end of Cale's next turn, <strong>RBA</strong> - <strong>Paint the Bullseye</strong>(Ranged 20, standard action): +10 vs AC, 1d10+1 damage and the target gains vulnerable 3 to all attacks until the end of Cale's next turn. <span style="color: Red"><strong>Inspiring Word x 2</strong></span>(minor action, close burst 5, one creature in burst), the target heals surge + 1d6. <s><span style="color: Red"><strong>Second Wind</strong></span>(standard action): Cale heals 15 hp and gains +2 defenses until the start of his next turn.</s></p><p><strong></strong></p><p><strong>Avatar of Ravens</strong>: <span style="color: Silver">J16</span>, <span style="color: DarkOrange">5 THP</span>, <span style="color: Red">4 damage taken</span>, <span style="color: Gray">marked(Fredrock)</span></p><p><span style="color: Gray"></span>Avatar of Ravens: Max HP ??, AC 17, Fort ??, Ref ??, Will 17, Resist 10 fire, 10 necrotic, 20 all, Vulnerable ??. <strong>Powers</strong> - MBA ??, <strong>Burning Ravens</strong>(Aura 1): Any creature that enters or starts its turn in the aura takes 5 fire damage and grants CA to the Avatar until the end of the Avatar's next turn.</p><p></p><p><strong>Ravenchanged Livia</strong>: <span style="color: Silver">P6</span>, <span style="color: Red">47 damage taken</span>, <span style="color: Red">bloodied</span></p><p>Ravenchanged Livia: Max HP 48, AC 18, Fort 16, Ref 18, Will 17, Resist 10 Necrotic, Vulnerable 5 Radiant. <strong>MBA</strong> - ??, <strong>RBA</strong> - <strong>Raven Swarm</strong>(Ranged 20): +12 vs AC, 1d12+7 damage and the target and all adjacent creatures take -2 to attacks until the end of Livia's next turn.</p><p></p><p><strong>Right Crystal</strong>: <span style="color: Silver">J23</span>, <span style="color: Red">22 damage taken</span></p><p>Crystals: Max HP 15, AC ??, Fort 15, Ref ??, Will 15, Resist 5 all. <strong>Dark Resonance</strong>(free, when takes damage): All creatures within 5 squares take 5 necrotic damage.</p><p><em>Crystals destroyed</em>: <strong>1</strong></p><p></p><p><strong>Left Statue</strong>(Livia): <span style="color: Silver">N4-O5</span>, <span style="color: Red">46 damage taken</span>, <span style="color: DarkSlateGray">Oath(Kaz)</span></p><p>Statues: Max HP 100, AC 20, Fort 20, Ref 15, Will 20, Resist 5 all(except radiant). <strong>Protect me</strong>(immediate reaction, when hit by an attack): the statue's guardian may make a basic attack against the attacker.<strong> Bolstered Rerise</strong>(free action): If the statue's guardian is reduced to 0hp, the guardian returns to 1 hp.</p><p></p><p><strong>Ritual</strong>: <span style="color: Lime">1/3</span> Counterspells, <span style="color: Red">3</span> rounds until completion[/sblock]</p><p></p><p>[sblock=Terrain and lighting]<strong>Pillars</strong>: they do not occupy squares, but it is difficult terrain in any square the white touches. They provide cover.</p><p></p><p><strong>Flaming Pit</strong>: Any creature that enters or starts its turn in the area between H13 and N18 takes 1d10 fire damage. The pit is 10' deep. Any creature falling in takes 1d10 falling damage, 1d10 damage from the spikes and 1d10 damage from the fire. Starting your turn in the fire pit inflicts an extra 1d10 damage(2d10 total). Climbing out takes a DC 12 Athletics(climb) check.</p><p></p><p><strong>Cliffs to the Statues</strong>: The cliffs are 10' tall and require DC 15 Athletics checks to climb.</p><p></p><p><strong>Lighting</strong>: Thanks to Yishim's sunrod, the whole place is brightly lit.</p><p></p><p><strong>Altar</strong>: The altar in the back takes an Athletics check DC10 and 2 squares of movement to climb on top of. It provides cover.[/sblock]</p></blockquote><p></p>
[QUOTE="Iron Sky, post: 5489618, member: 60965"] [B]The Dark Temple, Round 5 [/B] The Avatar stands on the flaming platform, still reeling from the god using her body as a refuge... Meanwhile, Yishim not only delays the ritual, but begins dispelling it... Livia scrambles up the cliff and fires at Kaz at nearly point-blank range, but the Avenger deflects the shot easily. [GM]For Kaz, I'm assuming that extra radiant damage is his Oath Boon? If so, it should be listed separately since it is an end-of-round effect, not part of an attack(helps me keep track of what's going on as well). I'll turn Eithal's spare minor into Cale's Second Wind. Also, don't Goliaths roll 2d20 on Climb/Jump checks and take the higher?[/GM] [sblock=Ritual]The ritual seems to be some form of necromantic ritual, linked with the tombs of the dead Hungerer Kings. It can be counterspelled and delayed 1 round with a DC 20 Arcana or Religion check while adjacent to the altar or one of the tombs. The ritual is to awaken the Hungerer Kings. It will take 3 rounds to complete but if three counterspell checks hit DC 25 or higher ritual will be disrupted entirely.[/sblock] [sblock=Enemy Actions][B]Avatar of Ravens[/B]: -Stunned- [B]Ravenchanged Livia[/B]: Climb the cliff, 20 Athletics, move to P6. [B]Raven Swarm[/B](ranged 20): Nat1 vs Kaz. [B]Right Crystal[/B]: [B]Dark Resonance[/B](when damaged by Fredrock, close burst 5): Fredrock and Eithal take 5 necrotic damage reduced to 2. [B]Left Statue[/B]: [B]Protect Me[/B](when hit by Kaz): Livia makes a RBA attack on Kaz that, like, totally misses yo.[/sblock] [sblock=Combatants][B]Scarm[/B]: [COLOR=Silver]P22[/COLOR], [COLOR=Red]18 damage taken[/COLOR], [COLOR=Gray]vulnerable 3[/COLOR], [COLOR=DarkSlateGray]DR3[/COLOR] [B]Eithal[/B]: [COLOR=Silver]O22[/COLOR], [COLOR=Red]8 damage taken[/COLOR], [COLOR=DarkSlateGray]DR3[/COLOR] [B]Kaz[/B]: [COLOR=Silver]M6[/COLOR], [COLOR=Red]3 damage taken[/COLOR], [COLOR=Red]bloodied[/COLOR], [COLOR=DarkSlateGray]regen 5 bloodied[/COLOR], [COLOR=DarkSlateGray]DR3[/COLOR], [COLOR=DarkSlateGray]Aspect of Might[/COLOR] [B]Fredrock[/B]: [COLOR=Silver]J22[/COLOR], [COLOR=Red]6 damage taken[/COLOR], [COLOR=Gray]DR4[/COLOR], [COLOR=DarkSlateGray]regen 5 bloodied[/COLOR], [COLOR=DarkSlateGray]DR3[/COLOR], [COLOR=DarkSlateGray]Beckoning Strike Stance[/COLOR] [B]Toeto[/B]: [COLOR=Silver]L9[/COLOR], [COLOR=Gray]-2 to attack[/COLOR], [COLOR=DarkSlateGray]DR3[/COLOR] [B]Yishim[/B]: [COLOR=Silver]H9[/COLOR], [COLOR=Red]12 damage taken[/COLOR], [COLOR=Gray]-5 to attack[/COLOR], [COLOR=Gray]grants CA[/COLOR], [COLOR=DarkSlateGray]DR3[/COLOR] [B]Cale[/B]: [COLOR=Silver]N24[/COLOR], [COLOR=Red]44 damage taken[/COLOR], [COLOR=Red]bloodied[/COLOR], [COLOR=Gray]+2 defenses[/COLOR] Cale: Max HP 60, AC 21, Fort 18, Ref 16, Will 17. [B]MBA[/B] - [B]Viper's Strike[/B](standard action): +12 vs AC, 1d12+3 damage and the target gains Vulnerable 3 until the end of Cale's next turn, [B]RBA[/B] - [B]Paint the Bullseye[/B](Ranged 20, standard action): +10 vs AC, 1d10+1 damage and the target gains vulnerable 3 to all attacks until the end of Cale's next turn. [COLOR=Red][B]Inspiring Word x 2[/B][/COLOR](minor action, close burst 5, one creature in burst), the target heals surge + 1d6. [s][COLOR=Red][B]Second Wind[/B][/COLOR](standard action): Cale heals 15 hp and gains +2 defenses until the start of his next turn.[/s] [B] Avatar of Ravens[/B]: [COLOR=Silver]J16[/COLOR], [COLOR=DarkOrange]5 THP[/COLOR], [COLOR=Red]4 damage taken[/COLOR], [COLOR=Gray]marked(Fredrock) [/COLOR]Avatar of Ravens: Max HP ??, AC 17, Fort ??, Ref ??, Will 17, Resist 10 fire, 10 necrotic, 20 all, Vulnerable ??. [B]Powers[/B] - MBA ??, [B]Burning Ravens[/B](Aura 1): Any creature that enters or starts its turn in the aura takes 5 fire damage and grants CA to the Avatar until the end of the Avatar's next turn. [B]Ravenchanged Livia[/B]: [COLOR=Silver]P6[/COLOR], [COLOR=Red]47 damage taken[/COLOR], [COLOR=Red]bloodied[/COLOR] Ravenchanged Livia: Max HP 48, AC 18, Fort 16, Ref 18, Will 17, Resist 10 Necrotic, Vulnerable 5 Radiant. [B]MBA[/B] - ??, [B]RBA[/B] - [B]Raven Swarm[/B](Ranged 20): +12 vs AC, 1d12+7 damage and the target and all adjacent creatures take -2 to attacks until the end of Livia's next turn. [B]Right Crystal[/B]: [COLOR=Silver]J23[/COLOR], [COLOR=Red]22 damage taken[/COLOR] Crystals: Max HP 15, AC ??, Fort 15, Ref ??, Will 15, Resist 5 all. [B]Dark Resonance[/B](free, when takes damage): All creatures within 5 squares take 5 necrotic damage. [I]Crystals destroyed[/I]: [B]1[/B] [B]Left Statue[/B](Livia): [COLOR=Silver]N4-O5[/COLOR], [COLOR=Red]46 damage taken[/COLOR], [COLOR=DarkSlateGray]Oath(Kaz)[/COLOR] Statues: Max HP 100, AC 20, Fort 20, Ref 15, Will 20, Resist 5 all(except radiant). [B]Protect me[/B](immediate reaction, when hit by an attack): the statue's guardian may make a basic attack against the attacker.[B] Bolstered Rerise[/B](free action): If the statue's guardian is reduced to 0hp, the guardian returns to 1 hp. [B]Ritual[/B]: [COLOR=Lime]1/3[/COLOR] Counterspells, [COLOR=Red]3[/COLOR] rounds until completion[/sblock] [sblock=Terrain and lighting][B]Pillars[/B]: they do not occupy squares, but it is difficult terrain in any square the white touches. They provide cover. [B]Flaming Pit[/B]: Any creature that enters or starts its turn in the area between H13 and N18 takes 1d10 fire damage. The pit is 10' deep. Any creature falling in takes 1d10 falling damage, 1d10 damage from the spikes and 1d10 damage from the fire. Starting your turn in the fire pit inflicts an extra 1d10 damage(2d10 total). Climbing out takes a DC 12 Athletics(climb) check. [B]Cliffs to the Statues[/B]: The cliffs are 10' tall and require DC 15 Athletics checks to climb. [B]Lighting[/B]: Thanks to Yishim's sunrod, the whole place is brightly lit. [B]Altar[/B]: The altar in the back takes an Athletics check DC10 and 2 squares of movement to climb on top of. It provides cover.[/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Beyond the Rerisen Tower(DM Iron Sky, Judge: renau1g)
Top