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<blockquote data-quote="Dekana" data-source="post: 5493512" data-attributes="member: 57009"><p>A burst of water explodes out of Toeto's totem as if in response to the wave of detonations. The wave drenches most of the heroes, whose burns immediately cool. The deluge pours inside the fire pit and releases a huge amount of steam, but enough of the water roars over the chasm to slam into the Avatar, sizzling and burning on impact.</p><p></p><p>Toeto returns to her position by the tomb while Sprout floats over beside Scarm. Because the healing flood has little immediate effect, Toeto decides to use the last of her healing magic to regenerate her closest allies: Yishim and Scarm.</p><p></p><p>[ooc]Spirit of the Healing Flood: Eithal, Fredrock, Scarm, Toeto, and Yishim gain regeneration 2 while bloodied until the end of the encounter. <strong>They can each end the effect as a minor action to gain 13 hp</strong>.</p><p></p><p>Yishim spends a surge for 16 hp and Scarm regains 11 hp (no surge).</p><p></p><p>Well, my healing batteries are dry! At least Cale has his two healing words left.[/ooc]</p><p>[sblock=Toeto stats / actions]<u>Actions</u></p><p>Standard: <span style="color: gray">Spirit of the Healing Flood</span>, burst 5 vs Avatar hits? Fort 17 for 7 damage, or half for 3 damage if that's a miss. CA comes from blinded. (<a href="http://invisiblecastle.com/roller/view/2932595/" target="_blank">1d20+8+2=17, 1d8+5=7</a>).</p><p>Hit or miss, Eithal, Fredrock, Scarm, Toeto, and Yishim gain regeneration 2 while bloodied until the end of the encounter. They can each end the effect as a minor action to gain 13 hp.</p><p></p><p>Move: Toeto walks to I9 and Sprout to H16 (still 1 square up if it matters).</p><p></p><p>Minor: <span style="color: red">Healing Spirit</span> on Yishim, secondary effect on Scarm. Yishim spends a surge to gain 16 hp (surge + 7), and Scarm regains <a href="http://invisiblecastle.com/roller/view/2932596/" target="_blank">11</a> hp (no surge).</p><p></p><p></p><p><u><strong><a href="http://l4w.wikia.com/wiki/PC:Toeto_(Dekana)" target="_blank">Toeto</a></strong></u> - Female Lizardfolk Shaman 4</p><p><strong>Initiative</strong> +4, <strong>Senses</strong>: Insight +6, Perception +11; low-light vision</p><p><strong>HP</strong> 34/43; <strong>Bloodied</strong> 21, <strong>Surge Value</strong> 10, <strong>Surges</strong> 7/10</p><p><strong>AC</strong> 21; <strong>Fortitude</strong> 17, <strong>Reflex</strong> 15, <strong>Will</strong> 18</p><p><strong>Speed</strong> 5</p><p><strong>Action Points</strong> <s>1</s></p><p></p><p><u>Conditions</u></p><p>3 DR until end of encounter</p><p>2 regeneration while bloodied until end of encounter; can end as a minor action to gain 13 hp</p><p></p><p><u>Powers</u></p><p><span style="color: green">Spirit's Shield</span></p><p><span style="color: green">Call Spirit Companion, Imposter's Finemail, Protecting Strike, Voice of Battle</span></p><p><span style="color: red"><s>Certain Threat</s>, <s>Healing Spirit x2</s>, Lizardfolk Recovery, Speak with Spirits, <s>Spring Renewal Strike</s></span></p><p><span style="color: gray"><s>Hungry Spirits Totem</s>, <s>Protective Roots</s>, <s>Spirit of the Healing Flood</s></span></p><p></p><p><u>Notes</u></p><p>Any ally adjacent to Toeto's spirit companion regains +3 additional hit points when he or she uses second wind or when Toeto uses a healing power on him or her.</p><p>Boon: When Toeto summons Sprout, enemies adjacent to her take 1 radiant damage and allies adjacent to Sprout gain 1 THP.</p><p></p><p>[sblock=Spirit Companion notes]The spirit companion is treated as a conjuration with some exceptions. <ul> <li data-xf-list-type="ul">It occupies 1 square like an ally does.</li> <li data-xf-list-type="ul">It is only affected by melee or ranged attacks (not close/area attacks or zones).</li> <li data-xf-list-type="ul">It is dispersed if it takes 12 or more damage from a single blow, and Toeto takes 7 damage. It is otherwise unaffected by attacks. It uses Toeto's defenses.</li> <li data-xf-list-type="ul">It cannot be flanked and it does not grant flanking.</li> <li data-xf-list-type="ul">The companion can move 5 squares whenever Toeto takes a move action. It is not affected by difficult terrain.</li> </ul><p>[/sblock]</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Dekana, post: 5493512, member: 57009"] A burst of water explodes out of Toeto's totem as if in response to the wave of detonations. The wave drenches most of the heroes, whose burns immediately cool. The deluge pours inside the fire pit and releases a huge amount of steam, but enough of the water roars over the chasm to slam into the Avatar, sizzling and burning on impact. Toeto returns to her position by the tomb while Sprout floats over beside Scarm. Because the healing flood has little immediate effect, Toeto decides to use the last of her healing magic to regenerate her closest allies: Yishim and Scarm. [ooc]Spirit of the Healing Flood: Eithal, Fredrock, Scarm, Toeto, and Yishim gain regeneration 2 while bloodied until the end of the encounter. [b]They can each end the effect as a minor action to gain 13 hp[/b]. Yishim spends a surge for 16 hp and Scarm regains 11 hp (no surge). Well, my healing batteries are dry! At least Cale has his two healing words left.[/ooc] [sblock=Toeto stats / actions][u]Actions[/u] Standard: [color=gray]Spirit of the Healing Flood[/color], burst 5 vs Avatar hits? Fort 17 for 7 damage, or half for 3 damage if that's a miss. CA comes from blinded. ([url=http://invisiblecastle.com/roller/view/2932595/]1d20+8+2=17, 1d8+5=7[/url]). Hit or miss, Eithal, Fredrock, Scarm, Toeto, and Yishim gain regeneration 2 while bloodied until the end of the encounter. They can each end the effect as a minor action to gain 13 hp. Move: Toeto walks to I9 and Sprout to H16 (still 1 square up if it matters). Minor: [color=red]Healing Spirit[/color] on Yishim, secondary effect on Scarm. Yishim spends a surge to gain 16 hp (surge + 7), and Scarm regains [url=http://invisiblecastle.com/roller/view/2932596/]11[/url] hp (no surge). [U][B][URL=http://l4w.wikia.com/wiki/PC:Toeto_(Dekana)]Toeto[/URL][/B][/U] - Female Lizardfolk Shaman 4 [b]Initiative[/b] +4, [b]Senses[/b]: Insight +6, Perception +11; low-light vision [b]HP[/b] 34/43; [b]Bloodied[/b] 21, [b]Surge Value[/b] 10, [b]Surges[/b] 7/10 [b]AC[/b] 21; [b]Fortitude[/b] 17, [b]Reflex[/b] 15, [b]Will[/b] 18 [b]Speed[/b] 5 [b]Action Points[/b] [s]1[/s] [u]Conditions[/u] 3 DR until end of encounter 2 regeneration while bloodied until end of encounter; can end as a minor action to gain 13 hp [u]Powers[/u] [color=green]Spirit's Shield[/color] [color=green]Call Spirit Companion, Imposter's Finemail, Protecting Strike, Voice of Battle[/color] [color=red][s]Certain Threat[/s], [s]Healing Spirit x2[/s], Lizardfolk Recovery, Speak with Spirits, [s]Spring Renewal Strike[/s][/color] [color=gray][s]Hungry Spirits Totem[/s], [s]Protective Roots[/s], [s]Spirit of the Healing Flood[/s][/color] [u]Notes[/u] Any ally adjacent to Toeto's spirit companion regains +3 additional hit points when he or she uses second wind or when Toeto uses a healing power on him or her. Boon: When Toeto summons Sprout, enemies adjacent to her take 1 radiant damage and allies adjacent to Sprout gain 1 THP. [sblock=Spirit Companion notes]The spirit companion is treated as a conjuration with some exceptions.[LIST] [*]It occupies 1 square like an ally does. [*]It is only affected by melee or ranged attacks (not close/area attacks or zones). [*]It is dispersed if it takes 12 or more damage from a single blow, and Toeto takes 7 damage. It is otherwise unaffected by attacks. It uses Toeto's defenses. [*]It cannot be flanked and it does not grant flanking. [*]The companion can move 5 squares whenever Toeto takes a move action. It is not affected by difficult terrain. [/LIST][/sblock] [/sblock] [/QUOTE]
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