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BG3 Massive Spoiler Thread
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<blockquote data-quote="Ruin Explorer" data-source="post: 9118527" data-attributes="member: 18"><p>Finally finished the game properly - some pretty good fights towards the end, even on Normal, they may actually require some serious tactics on Tactician! Or just a lot more optimizing!</p><p></p><p>Definitely agree with people who say the end sequence is too short for a 100 hour game. It's also a little confused, because of the way it's set up, and doesn't pay off quite right. The improved ending for Karlach is definitely cute but if that's it for updating the endings, people are going to be increasingly annoyed over the next 6-12 months as more and more people finish it.</p><p></p><p>Interesting post-credits sequence with potentially massive lore implications taken at face value. To whit:</p><p></p><p>[SPOILER]Jergal is just dropping sick burns on the Dead Three, talking about how they're losing losers who lost and then he says "Begone vermin, you shall trouble us no more" or something to that effect, but anyway clearly implying, in context, that the Dead Three are... er... dead again. Or out of a job at least. This is very interesting - the post-credits scene is definitely something that would have needed WotC authorisation (again if taken at face value), and presumably could have been coordinated with WotC so will we perhaps see a Faerun update next year or in 2025 that gives us a post-BG3 Faerun? With the Dead Three no longer "proper" gods, and maybe Jergal back, or at least assisting Kelemvor? Honestly I love the Dead Three because they're idiots and great for every stupid cult full of stooges one could want, but there are other options (not least Cyric, Cult of the Dragon, and so on). Hmmmm.[/SPOILER]</p><p></p><p>(very large lore "spoilers" if accurate, though not really in-game plot spoilers per se)</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9118527, member: 18"] Finally finished the game properly - some pretty good fights towards the end, even on Normal, they may actually require some serious tactics on Tactician! Or just a lot more optimizing! Definitely agree with people who say the end sequence is too short for a 100 hour game. It's also a little confused, because of the way it's set up, and doesn't pay off quite right. The improved ending for Karlach is definitely cute but if that's it for updating the endings, people are going to be increasingly annoyed over the next 6-12 months as more and more people finish it. Interesting post-credits sequence with potentially massive lore implications taken at face value. To whit: [SPOILER]Jergal is just dropping sick burns on the Dead Three, talking about how they're losing losers who lost and then he says "Begone vermin, you shall trouble us no more" or something to that effect, but anyway clearly implying, in context, that the Dead Three are... er... dead again. Or out of a job at least. This is very interesting - the post-credits scene is definitely something that would have needed WotC authorisation (again if taken at face value), and presumably could have been coordinated with WotC so will we perhaps see a Faerun update next year or in 2025 that gives us a post-BG3 Faerun? With the Dead Three no longer "proper" gods, and maybe Jergal back, or at least assisting Kelemvor? Honestly I love the Dead Three because they're idiots and great for every stupid cult full of stooges one could want, but there are other options (not least Cyric, Cult of the Dragon, and so on). Hmmmm.[/SPOILER] (very large lore "spoilers" if accurate, though not really in-game plot spoilers per se) [/QUOTE]
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