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BG3 Massive Spoiler Thread
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<blockquote data-quote="MarkB" data-source="post: 9125755" data-attributes="member: 40176"><p>There's no way to save that one gnome who's killed in Nere's cutscene, but for the rest, your best bet is to do some clearing out of the surrounding Duergar before you free Nere.</p><p></p><p>There's a vantage point on top of a tall ladder next to the blocked door. My tactic was to get the party up on top of it and kick things off by booting the sentry off the ledge, then park a Spike Growth and Cloud of Daggers at the foot of the ladder. Even without that, the ladder can act as a good bottleneck. Just beware letting too many opponents get to melee range, as the AI is also entirely capable of using the "kick characters off the high spot" tactic.</p></blockquote><p></p>
[QUOTE="MarkB, post: 9125755, member: 40176"] There's no way to save that one gnome who's killed in Nere's cutscene, but for the rest, your best bet is to do some clearing out of the surrounding Duergar before you free Nere. There's a vantage point on top of a tall ladder next to the blocked door. My tactic was to get the party up on top of it and kick things off by booting the sentry off the ledge, then park a Spike Growth and Cloud of Daggers at the foot of the ladder. Even without that, the ladder can act as a good bottleneck. Just beware letting too many opponents get to melee range, as the AI is also entirely capable of using the "kick characters off the high spot" tactic. [/QUOTE]
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