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<blockquote data-quote="Zardnaar" data-source="post: 9291103" data-attributes="member: 6716779"><p>So fought Myrkuls avatar at the end of ActII honor mode. Wife was watching last gane it wasn't that hard but she's built him up in her mind as a super boss. </p><p></p><p> Anyway completely flubbed it up. I was planning on switching weapons to the Doom hammer on Karlach who's an oath of the ancients paladin. Didn't do it. </p><p></p><p> The party also got stuck on terrain so when I used the illithid refresh thing it only got a couple of people. This meant Wyll and Shadowheart were mostly out of spells. Shart had a single 5th level slit all the others were lvl 1-2 via angelic sleep potion. </p><p></p><p> Also left most of my scrolls on gale. </p><p></p><p> Had to sacrifice sorcerers points so Wyll gets a single even 3 slot. </p><p></p><p>Karlach lvl 9 OotA Paladin. </p><p>Tav lvl 8 battle fighter/war cleric 1</p><p>Shart lvl 9 life cleric radiant gear. </p><p>Wyll Sorcerer 7, Warlock 2 </p><p></p><p> So yeah not much spells. Paladin was also depleted but had an angel potion for lvl 1-2 spells. </p><p></p><p> Precast Protection from evil on Tav and a twinned hast o Wyll. Forgot to add the twin part on Shart. </p><p></p><p> Fight starts no spell slots to get close to mindflayer and release Arilyn. Move around the map everyone has a summoned elemental and Wyll also has a cambion. </p><p></p><p> Mindflayer stuns all of my PCs and breaks haste concentration. Poo rains down Tav is reduced to 0 hp. Things are looking bleak. </p><p></p><p> Reason I use life clerics and OotA Paladins on honor mode. Insurance policy. Healing time PCs recover. Katherine dies Avatar of Myrkul. Resistant to non magical bludgeoning and all piercing and slashing. Last game I had a Monk.</p><p></p><p> Elementals do stuff mostly tanking and necromite mop up. Rain out of Aberration slaying arrows last 1 kills the mind flayer though. </p><p></p><p> 4 arrows of undead slaying left think gale has some more doh. </p><p></p><p> 2 arrows miss start to beat down. </p><p></p><p> Karlach switches from vigilance polearm from Moonrise towers to a weapon bought level 3 Goblin camp. </p><p></p><p> <a href="https://baldursgate3.wiki.fextralife.com/Doom+Hammer" target="_blank">Doom Hammer | Baldurs Gate 3 Wiki</a></p><p></p><p> AKA screw you Myrkul. </p><p></p><p> Several radiant smites later Myrkul is pushing up daisies. On to act 3 Tav had 12 hp left after chewing through 200 odd hp. </p><p></p><p> Also forgot my clerical buffs eg warding bond. </p><p></p><p> Complete dogs breakfast of a fight.</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 9291103, member: 6716779"] So fought Myrkuls avatar at the end of ActII honor mode. Wife was watching last gane it wasn't that hard but she's built him up in her mind as a super boss. Anyway completely flubbed it up. I was planning on switching weapons to the Doom hammer on Karlach who's an oath of the ancients paladin. Didn't do it. The party also got stuck on terrain so when I used the illithid refresh thing it only got a couple of people. This meant Wyll and Shadowheart were mostly out of spells. Shart had a single 5th level slit all the others were lvl 1-2 via angelic sleep potion. Also left most of my scrolls on gale. Had to sacrifice sorcerers points so Wyll gets a single even 3 slot. Karlach lvl 9 OotA Paladin. Tav lvl 8 battle fighter/war cleric 1 Shart lvl 9 life cleric radiant gear. Wyll Sorcerer 7, Warlock 2 So yeah not much spells. Paladin was also depleted but had an angel potion for lvl 1-2 spells. Precast Protection from evil on Tav and a twinned hast o Wyll. Forgot to add the twin part on Shart. Fight starts no spell slots to get close to mindflayer and release Arilyn. Move around the map everyone has a summoned elemental and Wyll also has a cambion. Mindflayer stuns all of my PCs and breaks haste concentration. Poo rains down Tav is reduced to 0 hp. Things are looking bleak. Reason I use life clerics and OotA Paladins on honor mode. Insurance policy. Healing time PCs recover. Katherine dies Avatar of Myrkul. Resistant to non magical bludgeoning and all piercing and slashing. Last game I had a Monk. Elementals do stuff mostly tanking and necromite mop up. Rain out of Aberration slaying arrows last 1 kills the mind flayer though. 4 arrows of undead slaying left think gale has some more doh. 2 arrows miss start to beat down. Karlach switches from vigilance polearm from Moonrise towers to a weapon bought level 3 Goblin camp. [URL="https://baldursgate3.wiki.fextralife.com/Doom+Hammer"]Doom Hammer | Baldurs Gate 3 Wiki[/URL] AKA screw you Myrkul. Several radiant smites later Myrkul is pushing up daisies. On to act 3 Tav had 12 hp left after chewing through 200 odd hp. Also forgot my clerical buffs eg warding bond. Complete dogs breakfast of a fight. [/QUOTE]
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